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authorDaniel <kingdread@gmx.de>2020-06-12 16:04:17 +0200
committerDaniel <kingdread@gmx.de>2020-06-12 16:04:17 +0200
commit918f1e4eeab94ee8850aefd7c17b48ea2adcd6d2 (patch)
tree7f028c39921f89eefebae156651bbe2443fd07c8 /src/playerclass.rs
parent4a3e7137334601828f56a3ee614f01d84bada4ce (diff)
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fix up doc comments and tests
Diffstat (limited to 'src/playerclass.rs')
-rw-r--r--src/playerclass.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/playerclass.rs b/src/playerclass.rs
index 31a49aa..ba207e6 100644
--- a/src/playerclass.rs
+++ b/src/playerclass.rs
@@ -14,7 +14,7 @@ use thiserror::Error;
/// probably don't want any Dragonhunters.
///
/// So this enum unifies the handling between core specs and elite specs, and provides them with a
-/// convenient [`Display`][Display] implementation as well.
+/// convenient [`Display`][fmt::Display] implementation as well.
#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)]
pub enum PlayerClass {
Profession(Profession),