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authorDaniel Schadt <kingdread@gmx.de>2020-06-26 16:54:11 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-06-26 16:54:11 +0200
commit86e0f74bd7f0301886c1dda0f147b6c8ffbdd707 (patch)
treedb6dc6aa23b05173c33f9ea5345f7871c8ce62b4 /src/playerclass.rs
parent1fb3d3259d23410f8bf9879f64de880a11e4f876 (diff)
parente22b79adaaa69761fc520d6cd57baee1025fa926 (diff)
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Merge branch 'comparison-filters'
Diffstat (limited to 'src/playerclass.rs')
-rw-r--r--src/playerclass.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/playerclass.rs b/src/playerclass.rs
index 31a49aa..ba207e6 100644
--- a/src/playerclass.rs
+++ b/src/playerclass.rs
@@ -14,7 +14,7 @@ use thiserror::Error;
/// probably don't want any Dragonhunters.
///
/// So this enum unifies the handling between core specs and elite specs, and provides them with a
-/// convenient [`Display`][Display] implementation as well.
+/// convenient [`Display`][fmt::Display] implementation as well.
#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)]
pub enum PlayerClass {
Profession(Profession),