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authorDaniel Schadt <kingdread@gmx.de>2019-12-06 18:00:04 +0100
committerDaniel Schadt <kingdread@gmx.de>2019-12-06 18:00:04 +0100
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+//! Struct definitions for the specializations API endpoint.
+//!
+//! * [Example](https://api.guildwars2.com/v2/specializations/1)
+//! * [Wiki](https://wiki.guildwars2.com/wiki/API:2/specializations)
+
+use super::HasId;
+use serde::{Deserialize, Serialize};
+
+#[derive(Deserialize, Serialize, Debug, Clone)]
+pub struct Specialization {
+ /// The specialization's ID.
+ pub id: u32,
+ /// The name of the specialization.
+ pub name: String,
+ /// The profession that this specialization belongs to.
+ pub profession: String,
+ /// `true` if this specialization is an elite specialization, `false` otherwise.
+ pub elite: bool,
+ /// A URL to an icon of the specialization.
+ pub icon: String,
+ /// An URL to the background image of the specialization.
+ pub background: String,
+ /// Contains a list of IDs specifying the minor traits in the specialization.
+ pub minor_traits: Vec<u32>,
+ /// Contains a list of IDs specifying the major traits in the specialization.
+ pub major_traits: Vec<u32>,
+}
+
+impl HasId for Specialization {
+ type Id = u32;
+ fn get_id(&self) -> u32 {
+ self.id
+ }
+}