Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-13 | implement "proper" tile hunter mode | Daniel Schadt | |
Now with fixed zoom level for the hunting. | |||
2023-03-11 | add reference to small PNG crafting | Daniel Schadt | |
2023-03-11 | first implementation of tile hunter mode | Daniel Schadt | |
This is a very basic idea, the downside is that you basically cannot "fix" the tilehunt overlay to a specific zoom level. It might be nice to get a second renderer that renders the tile hunt for a fixed zoom, and then adjusts the output tiles accordingly (then it also takes more space again though). |