aboutsummaryrefslogtreecommitdiff
path: root/src/renderer/tilehunt.rs
AgeCommit message (Collapse)Author
2023-03-13implement "proper" tile hunter modeDaniel Schadt
Now with fixed zoom level for the hunting.
2023-03-11add reference to small PNG craftingDaniel Schadt
2023-03-11first implementation of tile hunter modeDaniel Schadt
This is a very basic idea, the downside is that you basically cannot "fix" the tilehunt overlay to a specific zoom level. It might be nice to get a second renderer that renders the tile hunt for a fixed zoom, and then adjusts the output tiles accordingly (then it also takes more space again though).