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hittekaart
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A GPX track heatmap renderer.
Daniel
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2023-03-11
first implementation of tile hunter mode
Daniel Schadt
2023-03-11
abstract away tile rendering logic
Daniel Schadt
2023-03-11
update dependencies
Daniel Schadt
2023-01-18
add some more docstrings
Daniel Schadt
2023-01-18
add support for SQLite output
Daniel Schadt
2023-01-17
factor out saving logic
Daniel Schadt
2023-01-17
update README
Daniel Schadt
2023-01-17
parallelize reading of GPX files
Daniel Schadt
2023-01-17
replace std::mpsc with crossbeam_channel
Daniel Schadt
2023-01-16
import modules from crate instead of re-defining
Daniel Schadt
2023-01-16
use a single thread to write out files
Daniel Schadt
2023-01-15
add README and LICENSE
Daniel Schadt
2023-01-14
add support for reading brotli and gzip files
Daniel Schadt
2023-01-14
add a cli option for the output directory
Daniel Schadt
2023-01-14
make number of threads configurable per CLI
Daniel Schadt
2023-01-14
start on a proper CLI
Daniel Schadt
2023-01-12
parallelize PNG encoding
Daniel Schadt
2023-01-12
clean up some unused code
Daniel Schadt
2023-01-12
make progress bars a bit nicer
Daniel Schadt
2023-01-11
add some first benchmarks
Daniel Schadt
2023-01-11
rename project to hittekaart
Daniel Schadt
2023-01-10
considerably speed up the rendering process
Daniel Schadt
2023-01-08
add a progress bar
Daniel Schadt
2023-01-08
fix janky lines
Daniel Schadt
2023-01-08
Initial commit
Daniel Schadt