diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gpx.rs | 19 | ||||
-rw-r--r-- | src/layer.rs | 86 | ||||
-rw-r--r-- | src/renderer.rs | 58 |
3 files changed, 111 insertions, 52 deletions
@@ -22,7 +22,8 @@ impl Coordinates { let lambda = self.longitude.to_radians(); let phi = self.latitude.to_radians(); let x = 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (lambda + PI); - let y = 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (PI - (PI / 4.0 + phi / 2.0).tan().ln()); + let y = + 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (PI - (PI / 4.0 + phi / 2.0).tan().ln()); (x.floor() as u64, y.floor() as u64) } } @@ -45,13 +46,18 @@ pub fn extract_from_str(input: &str) -> Result<Vec<Coordinates>> { for node in document.root_element().children().filter(is_track_node) { for segment in node.children().filter(is_track_segment) { for point in segment.children().filter(is_track_point) { - let latitude = point.attribute("lat") + let latitude = point + .attribute("lat") .and_then(|l| l.parse::<f64>().ok()) .ok_or_else(|| eyre!("Invalid latitude"))?; - let longitude = point.attribute("lon") + let longitude = point + .attribute("lon") .and_then(|l| l.parse::<f64>().ok()) .ok_or_else(|| eyre!("Invalid longitude"))?; - result.push(Coordinates { latitude, longitude }); + result.push(Coordinates { + latitude, + longitude, + }); } } } @@ -63,7 +69,10 @@ pub enum Compression { None, } -pub fn extract_from_file<P: AsRef<Path>>(path: P, _compression: Compression) -> Result<Vec<Coordinates>> { +pub fn extract_from_file<P: AsRef<Path>>( + path: P, + _compression: Compression, +) -> Result<Vec<Coordinates>> { let content = fs::read_to_string(path)?; extract_from_str(&content) } diff --git a/src/layer.rs b/src/layer.rs index 1c14df3..74c36e0 100644 --- a/src/layer.rs +++ b/src/layer.rs @@ -3,7 +3,11 @@ //! This supports OSM-style "tiled" images, but not all of the tiles have to be present. If a tile //! is not present, a default pixel is returned. The tile is allocated with the first call to a //! mutating operation. -use std::{fs::{self, File}, io::BufWriter, path::Path}; +use std::{ + fs::{self, File}, + io::BufWriter, + path::Path, +}; use color_eyre::eyre::{bail, Result}; use fnv::FnvHashMap; @@ -11,6 +15,7 @@ use image::{ codecs::png::{CompressionType, FilterType, PngEncoder}, ColorType, ImageBuffer, ImageEncoder, Pixel, Rgba, RgbaImage, }; +use num_traits::Zero; pub const TILE_HEIGHT: u64 = 256; pub const TILE_WIDTH: u64 = 256; @@ -45,18 +50,23 @@ impl<P: Pixel> TileLayer<P> { fn index(&self, x: u64, y: u64) -> ((u64, u64), (u32, u32)) { ( (x / TILE_WIDTH, y / TILE_HEIGHT), - ((x % TILE_WIDTH).try_into().unwrap(), (y % TILE_HEIGHT).try_into().unwrap()), + ( + (x % TILE_WIDTH).try_into().unwrap(), + (y % TILE_HEIGHT).try_into().unwrap(), + ), ) } - pub fn enumerate_tiles(&self) -> impl Iterator<Item = (u64, u64, &ImageBuffer<P, Vec<P::Subpixel>>)> { + pub fn enumerate_tiles( + &self, + ) -> impl Iterator<Item = (u64, u64, &ImageBuffer<P, Vec<P::Subpixel>>)> { self.tiles.iter().map(|((x, y), t)| (*x, *y, t)) } pub fn tile_mut(&mut self, tile_x: u64, tile_y: u64) -> &mut ImageBuffer<P, Vec<P::Subpixel>> { - self.tiles - .entry((tile_x, tile_y)) - .or_insert_with(|| ImageBuffer::from_pixel(TILE_WIDTH as u32, TILE_HEIGHT as u32, self.default_pixel)) + self.tiles.entry((tile_x, tile_y)).or_insert_with(|| { + ImageBuffer::from_pixel(TILE_WIDTH as u32, TILE_HEIGHT as u32, self.default_pixel) + }) } pub fn tile_for_mut(&mut self, x: u64, y: u64) -> &mut ImageBuffer<P, Vec<P::Subpixel>> { @@ -73,7 +83,7 @@ impl<P: Pixel> TileLayer<P> { self.tiles .get(&outer_idx) .map(|tile| tile.get_pixel(inner_x, inner_y)) - .or_else(|| Some(&self.default_pixel)) + .or(Some(&self.default_pixel)) } pub fn get_pixel(&self, x: u64, y: u64) -> &P { @@ -101,16 +111,26 @@ impl<P: Pixel> TileLayer<P> { /// Enumerate all pixels that are explicitely set in this layer. pub fn enumerate_pixels(&self) -> impl Iterator<Item = (u64, u64, &P)> { self.tiles.iter().flat_map(|((tx, ty), tile)| { - tile.enumerate_pixels() - .map(move |(x, y, p)| (u64::from(x) + tx * TILE_WIDTH, u64::from(y) + ty * TILE_HEIGHT, p)) + tile.enumerate_pixels().map(move |(x, y, p)| { + ( + u64::from(x) + tx * TILE_WIDTH, + u64::from(y) + ty * TILE_HEIGHT, + p, + ) + }) }) } /// Mutably enumerate all pixels that are explicitely set in this layer. pub fn enumerate_pixels_mut(&mut self) -> impl Iterator<Item = (u64, u64, &mut P)> { self.tiles.iter_mut().flat_map(|((tx, ty), tile)| { - tile.enumerate_pixels_mut() - .map(move |(x, y, p)| (u64::from(x) + tx * TILE_WIDTH, u64::from(y) + ty * TILE_HEIGHT, p)) + tile.enumerate_pixels_mut().map(move |(x, y, p)| { + ( + u64::from(x) + tx * TILE_WIDTH, + u64::from(y) + ty * TILE_HEIGHT, + p, + ) + }) }) } @@ -125,6 +145,43 @@ impl<P: Pixel> TileLayer<P> { pub fn tile_count(&self) -> usize { self.tiles.len() } + + /// Copies the non-zero pixels from `source` to `self`. + /// + /// A zero-pixel is identified by comparing all its channels' values with `Zero::zero()`. If + /// any channel is non-zero, the pixel is considered non-zero and is copied. + /// + /// The top-left pixel of `source` is copied to `(x, y)`. + /// + /// This method is more efficient than repeatedly calling [`get_pixel_mut`], as it groups + /// pixels by tile and only does one tile lookup. + pub fn blit_nonzero(&mut self, x: u64, y: u64, source: &ImageBuffer<P, Vec<P::Subpixel>>) { + let zero = zero_pixel::<P>(); + let source_width = u64::from(source.width()); + let source_height = u64::from(source.height()); + for tx in x / TILE_WIDTH..=(x + source_width) / TILE_WIDTH { + for ty in y / TILE_HEIGHT..=(y + source_height) / TILE_HEIGHT { + let tile = self.tile_mut(tx, ty); + let offset_x = (tx * TILE_WIDTH).saturating_sub(x); + let offset_y = (ty * TILE_HEIGHT).saturating_sub(y); + let local_min_x = x.saturating_sub(tx * TILE_WIDTH); + let local_min_y = y.saturating_sub(ty * TILE_HEIGHT); + let local_max_x = TILE_WIDTH.min(x + source_width - tx * TILE_WIDTH); + let local_max_y = TILE_HEIGHT.min(y + source_height - ty * TILE_HEIGHT); + // Keep x in the inner loop for better cache locality! + for (y, source_y) in (local_min_y..local_max_y).zip(offset_y..) { + for (x, source_x) in (local_min_x..local_max_x).zip(offset_x..) { + let pixel = source + .get_pixel(source_x.try_into().unwrap(), source_y.try_into().unwrap()); + if pixel.channels() != zero.channels() { + *tile.get_pixel_mut(x.try_into().unwrap(), y.try_into().unwrap()) = + *pixel; + } + } + } + } + } + } } impl TileLayer<Rgba<u8>> { @@ -137,7 +194,7 @@ impl TileLayer<Rgba<u8>> { match metadata { Err(_) => fs::create_dir(&folder)?, Ok(m) if !m.is_dir() => bail!("Output path is not a directory"), - _ => {}, + _ => {} } let file = folder.join(&format!("{y}.png")); compress_png(tile, file)?; @@ -156,3 +213,8 @@ pub fn compress_png<P: AsRef<Path>>(image: &RgbaImage, path: P) -> Result<()> { Ok(()) } + +fn zero_pixel<P: Pixel>() -> P { + let zeroes = vec![Zero::zero(); P::CHANNEL_COUNT as usize]; + *P::from_slice(&zeroes) +} diff --git a/src/renderer.rs b/src/renderer.rs index 757019c..1346ed1 100644 --- a/src/renderer.rs +++ b/src/renderer.rs @@ -1,8 +1,8 @@ use std::{fs, mem, path::Path}; use color_eyre::eyre::{bail, Result}; -use indicatif::ProgressBar; use image::{ImageBuffer, Luma, Pixel, Rgba, RgbaImage}; +use indicatif::ProgressBar; use nalgebra::{vector, Vector2}; use num_traits::identities::Zero; @@ -11,32 +11,21 @@ use super::{ layer::{self, TileLayer}, }; -pub type HeatCounter = TileLayer<Luma<u32>>; +pub type HeatCounter = TileLayer<Luma<u8>>; pub type HeatMap = TileLayer<Rgba<u8>>; -/// Returns (a - b)**2, but ensures that no underflow happens (if b > a). -fn diff_squared(a: u64, b: u64) -> u64 { - if a > b { - (a - b).pow(2) - } else { - (b - a).pow(2) - } -} - fn render_circle<P: Pixel>(layer: &mut TileLayer<P>, center: (u64, u64), radius: u64, pixel: P) { - let x_lower = center.0.saturating_sub(radius); - let x_upper = (layer.width() - 1).min(center.0 + radius); - let y_lower = center.1.saturating_sub(radius); - let y_upper = (layer.height() - 1).min(center.1 + radius); - - for x in x_lower..=x_upper { - for y in y_lower..=y_upper { - if diff_squared(center.0, x) + diff_squared(center.1, y) <= radius * radius { - *layer.get_pixel_mut(x, y) = pixel; - } - } - } + let topleft = (center.0 - radius, center.1 - radius); + let rad_32: u32 = radius.try_into().unwrap(); + let mut circle = ImageBuffer::<P, Vec<P::Subpixel>>::new(rad_32 * 2 + 1, rad_32 * 2 + 1); + imageproc::drawing::draw_filled_circle_mut( + &mut circle, + (i32::try_from(radius).unwrap(), i32::try_from(radius).unwrap()), + radius.try_into().unwrap(), + pixel, + ); + layer.blit_nonzero(topleft.0, topleft.1, &circle); } fn direction_vector(a: (u64, u64), b: (u64, u64)) -> Vector2<f64> { @@ -112,21 +101,20 @@ fn render_line<P: Pixel>( .collect::<Vec<_>>(); imageproc::drawing::draw_polygon_mut(&mut overlay, &adjusted_poly, pixel); - for (x, y, pixel) in overlay.enumerate_pixels() { - if pixel.channels()[0] > Zero::zero() { - *layer.get_pixel_mut(u64::from(x) + min_x, u64::from(y) + min_y) = *pixel; - } - } + layer.blit_nonzero(min_x, min_y, &overlay); } fn merge_heat_counter(base: &mut HeatCounter, overlay: &HeatCounter) { - for (x, y, source) in overlay.enumerate_pixels() { - let target = base.get_pixel_mut(x, y); - target[0] += source[0]; + for (tx, ty, source) in overlay.enumerate_tiles() { + let target = base.tile_mut(tx, ty); + for (x, y, source) in source.enumerate_pixels() { + let target = target.get_pixel_mut(x, y); + target[0] += source[0]; + } } } -fn colorize_tile(tile: &ImageBuffer<Luma<u32>, Vec<u32>>, max: u32) -> RgbaImage { +fn colorize_tile(tile: &ImageBuffer<Luma<u8>, Vec<u8>>, max: u32) -> RgbaImage { let gradient = colorgrad::yl_or_rd(); let mut result = ImageBuffer::from_pixel(tile.width(), tile.height(), [0, 0, 0, 0].into()); for (x, y, pixel) in tile.enumerate_pixels() { @@ -147,7 +135,7 @@ pub fn colorize_heatcounter(layer: &HeatCounter) -> HeatMap { return result; } for (tile_x, tile_y, tile) in layer.enumerate_tiles() { - let colorized = colorize_tile(&tile, max); + let colorized = colorize_tile(&tile, max.into()); *result.tile_mut(tile_x, tile_y) = colorized; } result @@ -167,7 +155,7 @@ pub fn lazy_colorization<P: AsRef<Path>>(layer: &HeatCounter, base_dir: P) -> Re let bar = ProgressBar::new(layer.tile_count().try_into().unwrap()); for (tile_x, tile_y, tile) in layer.enumerate_tiles() { - let colorized = colorize_tile(&tile, max); + let colorized = colorize_tile(&tile, max.into()); let folder = base_dir.join(&tile_x.to_string()); let metadata = folder.metadata(); match metadata { @@ -200,7 +188,7 @@ pub fn render_heatcounter(zoom: u32, tracks: &[Vec<Coordinates>]) -> HeatCounter .collect::<Vec<_>>(); for point in points.iter() { - render_circle(&mut layer, *point, (zoom as u64 / 4).max(1), [1].into()); + render_circle(&mut layer, *point, (zoom as u64 / 4).max(2) - 1, [1].into()); } for (a, b) in points.iter().zip(points.iter().skip(1)) { |