aboutsummaryrefslogtreecommitdiff
path: root/src/ssh:/gitadmin@kingdread.de/hittekaart
diff options
context:
space:
mode:
authorDaniel Schadt <kingdread@gmx.de>2025-12-14 21:52:39 +0100
committerDaniel Schadt <kingdread@gmx.de>2025-12-14 21:52:39 +0100
commita3b378fd66342ecf9a44f814acf1b18a49a05c42 (patch)
tree596738b3e2edb4eb136c223fc82756189f08b3cb /src/ssh:/gitadmin@kingdread.de/hittekaart
parent79c600652df850bc8b9f90185d2dc4b39c9599cb (diff)
downloadhittekaart-master.tar.gz
hittekaart-master.tar.bz2
hittekaart-master.zip
lazily load tile in blit_nonzeroHEADmaster
In the benchmarks, this gives a quite good speed increase, but in real-life workloads, the speedup is not as stark (from ~66s to ~61s here). What is maybe a neat secondary effect here is that we don't end up with empty tiles, as we only allocate (in tile_mut) when there is a nonzero pixel to blit. This decreases the number of saved tiles, especially on larger zooms.
Diffstat (limited to 'src/ssh:/gitadmin@kingdread.de/hittekaart')
0 files changed, 0 insertions, 0 deletions