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arcdps EVTC reading/parsing library for Rust
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gamedata.rs
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2024-08-26
impl PartialOrd for gamedata::Encounter
Daniel Schadt
2022-03-31
EoD strikes: also recognize other Dragonvoid IDs
Daniel Schadt
2022-03-10
fix dragonvoid ID
Daniel Schadt
2022-03-09
add Boss/Encounter for new EoD strikes
Daniel Schadt
2022-03-08
add EoD elite spec IDs
Daniel Schadt
2021-11-22
add Twisted Castle
Daniel Schadt
2021-11-17
Implement FromStr for GameMode
Daniel Schadt
2021-11-17
Move game_mode to Encounter
Daniel Schadt
2021-11-16
Small documentation fix for Encounter
Daniel Schadt
2021-11-16
Add Statues of Grenth
Daniel Schadt
2021-11-13
Implement the River of Souls encounter
Daniel Schadt
2021-11-13
add tests for Trio parsing
Daniel Schadt
2021-11-13
add bandit trio encounter & boss IDs
Daniel Schadt
2021-11-12
Add kitty golem encounters from the training area
Daniel Schadt
2020-10-04
add Encounter::from_header_id
Daniel Schadt
2020-09-28
optionally implement serde::{Des,S}erialize
Daniel Schadt
2020-09-28
implement Display & FromStr for Boss
Daniel Schadt
2020-09-23
more documentation for Boss
Daniel Schadt
2020-09-23
add Encounter::bosses and Boss::encounter
Daniel Schadt
2020-09-23
re-introduce Boss
Daniel Schadt
2020-09-23
rename Boss to Encounter
Daniel Schadt
2020-09-23
add Sunqua Peak/Ai ID and analyzer logic
Daniel Schadt
2020-09-15
fix logs with Claw of the Fallen ID
Daniel Schadt
2020-07-23
implement Analyzer::outcome for wing 6
Daniel Schadt
2020-06-28
start implementing analyzers
Daniel Schadt
2020-05-11
add Display implementation for gamedata
Daniel Schadt
2020-05-10
add Cairn CM detection
Daniel Schadt
2020-05-08
add first support for determining CMs
Daniel Schadt
2020-05-04
implement FromStr for Profession and EliteSpec
Daniel Schadt
2020-04-29
formatting fixes
Daniel Schadt
2020-04-28
add Profession and EliteSpec enum
Daniel Schadt
2020-04-27
derive Error for ParseBossError
Daniel Schadt
2020-04-27
tests and fixes for Boss::from_str
Daniel Schadt
2020-04-27
remove statistics submodule
Daniel Schadt