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-rw-r--r--src/raw/types.rs73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/raw/types.rs b/src/raw/types.rs
index 1bc3d08..b272c9b 100644
--- a/src/raw/types.rs
+++ b/src/raw/types.rs
@@ -191,12 +191,85 @@ pub enum CbtStateChange {
/// `src_agent` is agent, `value` is float with percent
BreakbarPercent,
/// `time` is the start of the error string.
+ ///
+ /// In modern arcdps, this is called `CBTS_INTEGRITY`, but we leave it for backward
+ /// compatibility.
Error,
/// `src_agent` is the agent, `value` is the tag id
+ ///
+ /// In modern arcdps, this is called `CBTS_MARKER`, but we leave it for backward compatibility.
Tag,
/// `src_agent` is at barrier percent, `dst_agent` is the percentage times 10000 (so 99.5%
/// will be 9950).
BarrierUpdate,
+ /// `src_agent` is the species id of the agent that triggered the reset.
+ StatReset,
+ /// For extension use, not managed by arcdps.
+ Extension,
+ /// For events that are deemed unsafe to report real-time.
+ ///
+ /// Should not appear in evtc files.
+ ApiDelayed,
+ /// Map instance start.
+ ///
+ /// `src_agent` are milliseconds since the instance was created.
+ InstanceStart,
+ /// Tick health.
+ ///
+ /// `src_agent` is 25 - tickrate, when tickrate <= 20
+ RateHealth,
+ /// No longer used.
+ Last90BeforeDown,
+ /// No longer used.
+ Effect,
+ /// content id to guid association for volatile types
+ ///
+ /// src_agent: (uint8_t*)&src_agent is uint8_t[16] guid of content
+ /// overstack_value: is of enum contentlocal
+ IdToGuid,
+ /// Log boss agent changed.
+ ///
+ /// src_agent: species id of agent
+ /// dst_agent: related to agent
+ /// value: as uint32_t, server unix timestamp
+ LogNpcUpdate,
+ /// Internal use.
+ IdleEvent,
+ /// For extension use.
+ ExtensionCombat,
+ /// Fractal scale.
+ ///
+ /// `src_agent` will be the fractal scale.
+ FractalScale,
+ /// Play graphical effect.
+ ///
+ /// src_agent: related to agent
+ /// dst_agent: effect at location of agent (if applicable)
+ /// value: (float*)&value is float[3], location x/y/z (if not at agent location)
+ /// iff: (uint32_t*)&iff is uint32_t[1], effect duration
+ /// buffremove: (uint32_t*)&buffremove is uint32_t[1], trackable id of effect. id dst_agent and location is 0/0/0, effect was stopped
+ /// is_shields: (int16_t*)&is_shields is int16_t[3], orientation x/y/z, values are original*1000
+ /// is_flanking: effect is on a non-static platform
+ Effect2,
+ /// Ruleset for self.
+ ///
+ /// `src_agent` has bit 0 if PvE, bit 1 if WvW and bit 2 if PvP.
+ Ruleset,
+ /// Squad ground markers.
+ ///
+ /// src_agent: (float*)&src_agent is float[3], x/y/z of marker location. if values are all zero or infinity, this marker is removed
+ /// skillid: index of marker eg. 0 is arrow
+ SquadMarker,
+ /// Arcdps build info.
+ ///
+ /// `src_agent` is a null-terminated string matching the full build string.
+ ArcBuild,
+ /// Glider status change.
+ ///
+ /// `src_agent` is the agent, `value` 1 is deployed and 0 is stowed.
+ Glider,
+ /// `src_agent` is the agent, `value` is the remaining duration.
+ Stunbreak,
}
/// Combat buff remove type