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-rw-r--r--src/raw/types.rs157
1 files changed, 129 insertions, 28 deletions
diff --git a/src/raw/types.rs b/src/raw/types.rs
index 2e1958c..339b831 100644
--- a/src/raw/types.rs
+++ b/src/raw/types.rs
@@ -4,8 +4,10 @@
use num_derive::FromPrimitive;
use std::{self, fmt};
+use std::hash::{Hash, Hasher};
+
/// The "friend or foe" enum.
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum IFF {
/// Green vs green, red vs red.
Friend,
@@ -17,8 +19,14 @@ pub enum IFF {
None,
}
+impl Default for IFF {
+ fn default() -> Self {
+ IFF::None
+ }
+}
+
/// Combat result (physical)
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum CbtResult {
/// Good physical hit
Normal,
@@ -44,8 +52,14 @@ pub enum CbtResult {
None,
}
+impl Default for CbtResult {
+ fn default() -> Self {
+ CbtResult::None
+ }
+}
+
/// Combat activation
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum CbtActivation {
/// Field is not used in this kind of event.
None,
@@ -61,11 +75,17 @@ pub enum CbtActivation {
Reset,
}
+impl Default for CbtActivation {
+ fn default() -> Self {
+ CbtActivation::None
+ }
+}
+
/// Combat state change
///
/// The referenced fields are of the [`CbtEvent`](struct.CbtEvent.html)
/// struct.
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum CbtStateChange {
/// Field is not used in this kind of event.
None,
@@ -177,8 +197,14 @@ pub enum CbtStateChange {
SkillTiming,
}
+impl Default for CbtStateChange {
+ fn default() -> Self {
+ CbtStateChange::None
+ }
+}
+
/// Combat buff remove type
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum CbtBuffRemove {
/// Field is not used in this kind of event.
None,
@@ -194,8 +220,14 @@ pub enum CbtBuffRemove {
Manual,
}
+impl Default for CbtBuffRemove {
+ fn default() -> Self {
+ CbtBuffRemove::None
+ }
+}
+
/// Custom skill ids
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum CbtCustomSkill {
/// Not custom but important and unnamed.
Resurrect = 1066,
@@ -206,7 +238,7 @@ pub enum CbtCustomSkill {
}
/// Language
-#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, FromPrimitive)]
pub enum Language {
/// English.
Eng = 0,
@@ -218,6 +250,12 @@ pub enum Language {
Spa = 4,
}
+impl Default for Language {
+ fn default() -> Self {
+ Language::Eng
+ }
+}
+
/// A combat event.
///
/// This event combines both the old structure and the new structure. Fields not
@@ -225,7 +263,7 @@ pub enum Language {
/// to check the header.revision tag.
///
/// For conflicting data types, the bigger one is chosen (e.g. u32 over u16).
-#[derive(Clone, Debug, PartialEq, Eq)]
+#[derive(Clone, Debug, PartialEq, Eq, Hash, Default)]
pub struct CbtEvent {
/// System time since Windows was started, in milliseconds.
pub time: u64,
@@ -314,22 +352,63 @@ impl Agent {
}
}
+// We need to implement this manually, as our array is bigger than 32.
+
impl fmt::Debug for Agent {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(
- f,
- "Agent {{ addr: {}, \
- prof: {}, is_elite: {}, toughness: {}, concentration: {}, \
- healing: {}, condition: {}, name: {} }}",
- self.addr,
- self.prof,
- self.is_elite,
- self.toughness,
- self.concentration,
- self.healing,
- self.condition,
- String::from_utf8_lossy(&self.name)
- )
+ f.debug_struct("Agent")
+ .field("addr", &self.addr)
+ .field("prof", &self.prof)
+ .field("is_elite", &self.is_elite)
+ .field("toughness", &self.toughness)
+ .field("concentration", &self.concentration)
+ .field("healing", &self.healing)
+ .field("condition", &self.condition)
+ .field("name", &(&self.name as &[u8]))
+ .finish()
+ }
+}
+
+impl PartialEq for Agent {
+ fn eq(&self, other: &Self) -> bool {
+ self.addr == other.addr &&
+ self.prof == other.prof &&
+ self.is_elite == other.is_elite &&
+ self.toughness == other.toughness &&
+ self.concentration == other.concentration &&
+ self.healing == other.healing &&
+ self.condition == other.condition &&
+ &self.name as &[u8] == &other.name as &[u8]
+ }
+}
+
+impl Eq for Agent {}
+
+impl Hash for Agent {
+ fn hash<H: Hasher>(&self, state: &mut H) {
+ self.addr.hash(state);
+ self.prof.hash(state);
+ self.is_elite.hash(state);
+ self.toughness.hash(state);
+ self.concentration.hash(state);
+ self.healing.hash(state);
+ self.condition.hash(state);
+ self.name.hash(state);
+ }
+}
+
+impl Default for Agent {
+ fn default() -> Self {
+ Self {
+ addr: Default::default(),
+ prof: Default::default(),
+ is_elite: Default::default(),
+ toughness: Default::default(),
+ concentration: Default::default(),
+ healing: Default::default(),
+ condition: Default::default(),
+ name: [0; 64],
+ }
}
}
@@ -359,11 +438,33 @@ impl Skill {
impl fmt::Debug for Skill {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(
- f,
- "Skill {{ id: {}, name: {:?} }}",
- self.id,
- self.name_string()
- )
+ f.debug_struct("Skill")
+ .field("id", &self.id)
+ .field("name", &(&self.name as &[u8]))
+ .finish()
+ }
+}
+
+impl PartialEq for Skill {
+ fn eq(&self, other: &Self) -> bool {
+ self.id == other.id && &self.name as &[u8] == &other.name as &[u8]
+ }
+}
+
+impl Eq for Skill {}
+
+impl Hash for Skill {
+ fn hash<H: Hasher>(&self, state: &mut H) {
+ self.id.hash(state);
+ self.name.hash(state);
+ }
+}
+
+impl Default for Skill {
+ fn default() -> Self {
+ Self {
+ id: Default::default(),
+ name: [0; 64],
+ }
}
}