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authorDaniel Schadt <kingdread@gmx.de>2020-04-29 14:35:06 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-04-29 14:35:06 +0200
commitf87419f62fdd015e69798982a7d8f09b55743ff5 (patch)
treec39d48ce73b418f3b12d9877e7e05aa8c7bab57e /src
parenta7b7b4186b396c4708952d06426a286cab095ecd (diff)
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implement TryFrom for non-references
Diffstat (limited to 'src')
-rw-r--r--src/event.rs33
-rw-r--r--src/lib.rs61
2 files changed, 94 insertions, 0 deletions
diff --git a/src/event.rs b/src/event.rs
index 40dcc02..44d9bc1 100644
--- a/src/event.rs
+++ b/src/event.rs
@@ -176,6 +176,28 @@ pub enum EventKind {
}
/// A higher-level representation of a combat event.
+///
+/// Events can be many things, from damage events to general status messages (e.g. there's
+/// [`EventKind::MapId`][EventKind::MapId] to give information about the current map). The main way
+/// to use events is to match on the [`EventKind`][EventKind] stored in [`.kind`][Event::kind] and
+/// then decide how to proceed. Note that all [`Event`][Event]s have certain fields that are always
+/// present, but they might not always be useful or contain sensible information. This is just an
+/// artifact of how arcdps saves the events.
+///
+/// The main way to deal with events is to iterate/use the [`.events()`][super::Log::events]
+/// provided by a parsed [`Log`][super::Log]. However, if you end up working with raw events
+/// ([`CbtEvent`][raw::CbtEvent]), then you can convert them to a "high-level" event using the
+/// standard [`TryFrom`][TryFrom]/[`TryInto`][std::convert::TryInto] mechanisms:
+///
+/// ```no_run
+/// # use evtclib::{raw, Event};
+/// use std::convert::TryInto;
+/// let raw_event: raw::CbtEvent = panic!();
+/// let event: Event = raw_event.try_into().unwrap();
+/// ```
+///
+/// Note that if you plan on re-using the raw event afterwards, you should use the implementation
+/// that works on a reference instead: `Event::try_from(&raw_event)`.
#[derive(Clone, Debug, PartialEq)]
pub struct Event {
/// The time when the event happened.
@@ -201,6 +223,17 @@ pub struct Event {
pub is_shields: bool,
}
+impl TryFrom<raw::CbtEvent> for Event {
+ type Error = FromRawEventError;
+ /// Convenience method to avoid manual borrowing.
+ ///
+ /// Note that this conversion will consume the event, so if you plan on re-using it, use the
+ /// `TryFrom<&raw::CbtEvent>` implementation that works with a reference.
+ fn try_from(raw_event: raw::CbtEvent) -> Result<Self, Self::Error> {
+ Event::try_from(&raw_event)
+ }
+}
+
impl TryFrom<&raw::CbtEvent> for Event {
type Error = FromRawEventError;
diff --git a/src/lib.rs b/src/lib.rs
index 3f098e1..b463ac3 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -124,6 +124,24 @@ impl Character {
}
/// The type of an agent.
+///
+/// arcdps differentiates between three types of agents: [`Player`][Player],
+/// [`Character`][Character] and [`Gadget`][Gadget]. This enum unifies handling between them by
+/// allowing you to pattern match or use one of the accessor methods.
+///
+/// The main way to obtain a `AgentKind` is by using the [`.kind()`][Agent::kind] method on an
+/// [`Agent`][Agent]. In cases where you already have a [`raw::Agent`][raw::Agent] available, you
+/// can also use the [`TryFrom`][TryFrom]/[`TryInto`][std::convert::TryInto] traits to convert a
+/// `raw::Agent` or `&raw::Agent` to a `AgentKind`:
+///
+/// ```no_run
+/// # use evtclib::{AgentKind, raw};
+/// use std::convert::TryInto;
+/// // Get a raw::Agent from somewhere
+/// let raw_agent: raw::Agent = panic!();
+/// // Convert it
+/// let agent: AgentKind = raw_agent.try_into().unwrap();
+/// ```
#[derive(Debug, Clone, Hash, PartialEq, Eq)]
pub enum AgentKind {
Player(Player),
@@ -220,6 +238,17 @@ impl AgentKind {
}
}
+impl TryFrom<raw::Agent> for AgentKind {
+ type Error = EvtcError;
+ /// Convenience method to avoid manual borrowing.
+ ///
+ /// Note that this conversion will consume the agent, so if you plan on re-using it, use the
+ /// `TryFrom<&raw::Agent>` implementation that works with a reference.
+ fn try_from(raw_agent: raw::Agent) -> Result<Self, Self::Error> {
+ Self::try_from(&raw_agent)
+ }
+}
+
impl TryFrom<&raw::Agent> for AgentKind {
type Error = EvtcError;
@@ -264,6 +293,26 @@ impl TryFrom<&raw::Agent> for AgentKind {
/// All of these agents share some common fields, which are the ones accessible in `Agent<Kind>`.
/// The kind can be retrieved using [`.kind()`][Agent::kind], which can be matched on.
///
+/// # Obtaining an agent
+///
+/// The normal way to obtain the agents is to use the [`.agents()`](Log::agents) method on a
+/// [`Log`][Log], or one of the other accessor methods (like [`.players()`][Log::players] or
+/// [`.agent_by_addr()`][Log::agent_by_addr]).
+///
+/// In the cases where you already have a [`raw::Agent`][raw::Agent] available, you can also
+/// convert it to an [`Agent`][Agent] by using the standard
+/// [`TryFrom`][TryFrom]/[`TryInto`][std::convert::TryInto] traits:
+///
+/// ```no_run
+/// # use evtclib::{Agent, raw};
+/// use std::convert::TryInto;
+/// let raw_agent: raw::Agent = panic!();
+/// let agent: Agent = raw_agent.try_into().unwrap();
+/// ```
+///
+/// Note that you can convert references as well, so if you plan on re-using the raw agent
+/// afterwards, you should opt for `Agent::try_from(&raw_agent)` instead.
+///
/// # The `Kind` parameter
///
/// The type parameter is not actually used and only exists at the type level. It can be used to
@@ -375,6 +424,18 @@ impl TryFrom<&raw::Agent> for Agent {
}
}
+impl TryFrom<raw::Agent> for Agent {
+ type Error = EvtcError;
+
+ /// Convenience method to avoid manual borrowing.
+ ///
+ /// Note that this conversion will consume the agent, so if you plan on re-using it, use the
+ /// `TryFrom<&raw::Agent>` implementation that works with a reference.
+ fn try_from(raw_agent: raw::Agent) -> Result<Self, Self::Error> {
+ Agent::try_from(&raw_agent)
+ }
+}
+
impl<Kind> Agent<Kind> {
/// Unconditionally change the tagged type.
#[inline]