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author | Daniel Schadt <kingdread@gmx.de> | 2020-12-11 22:07:12 +0100 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2020-12-11 22:07:12 +0100 |
commit | 047934e76e02c99014a6b9bbb523a0cfe0a733af (patch) | |
tree | 15fb30e8f0ec5a55f5bdacc8eb8b794201de1e38 /src/gamedata.rs | |
parent | 7bf28dc7b3df4d8663c97bedadbfb09f48e9db39 (diff) | |
download | evtclib-047934e76e02c99014a6b9bbb523a0cfe0a733af.tar.gz evtclib-047934e76e02c99014a6b9bbb523a0cfe0a733af.tar.bz2 evtclib-047934e76e02c99014a6b9bbb523a0cfe0a733af.zip |
add buff stack id to BuffApplication event
It turns out that arcDPS gives each boon stack an ID which is also
re-used in the BuffRemoval or StackReset events.
Diffstat (limited to 'src/gamedata.rs')
0 files changed, 0 insertions, 0 deletions