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authorDaniel Schadt <kingdread@gmx.de>2020-10-04 12:01:06 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-10-04 12:01:06 +0200
commitf480faeefbab83a4396a172a15fce7d264216ef2 (patch)
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add Encounter::from_header_id
It makes sense to expose this logic as a function, as other programs like raidgrep might want to use the same logic when dealing with partial evtc files.
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@@ -10,6 +10,8 @@ All notable changes to this project will be documented in this file.
- `Log::gadgets` to retrieve all gadget agents.
- `Log::build_id` to retrieve the game's build id.
- The `serde` optional feature to enable (de)serialization of API types.
+- `Encounter::from_header_id` to convert a header ID from arcdps to the correct
+ encounter.
### Changed
- `gamedata::Boss` has been split in `gamedata::Boss` and `gamedata::Encounter`