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author | Daniel Schadt <kingdread@gmx.de> | 2020-10-04 12:01:06 +0200 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2020-10-04 12:01:06 +0200 |
commit | f480faeefbab83a4396a172a15fce7d264216ef2 (patch) | |
tree | 8a5d5fc9b677d15be439f78d6dbe100157fcfb34 /CHANGELOG.md | |
parent | b6676565c39bb6a2fe8f5f01218fe654ec4d2cb8 (diff) | |
download | evtclib-f480faeefbab83a4396a172a15fce7d264216ef2.tar.gz evtclib-f480faeefbab83a4396a172a15fce7d264216ef2.tar.bz2 evtclib-f480faeefbab83a4396a172a15fce7d264216ef2.zip |
add Encounter::from_header_id
It makes sense to expose this logic as a function, as other programs
like raidgrep might want to use the same logic when dealing with partial
evtc files.
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 2d9a506..1417d89 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,6 +10,8 @@ All notable changes to this project will be documented in this file. - `Log::gadgets` to retrieve all gadget agents. - `Log::build_id` to retrieve the game's build id. - The `serde` optional feature to enable (de)serialization of API types. +- `Encounter::from_header_id` to convert a header ID from arcdps to the correct + encounter. ### Changed - `gamedata::Boss` has been split in `gamedata::Boss` and `gamedata::Encounter` |