From f480faeefbab83a4396a172a15fce7d264216ef2 Mon Sep 17 00:00:00 2001 From: Daniel Schadt Date: Sun, 4 Oct 2020 12:01:06 +0200 Subject: add Encounter::from_header_id It makes sense to expose this logic as a function, as other programs like raidgrep might want to use the same logic when dealing with partial evtc files. --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'CHANGELOG.md') diff --git a/CHANGELOG.md b/CHANGELOG.md index 2d9a506..1417d89 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,6 +10,8 @@ All notable changes to this project will be documented in this file. - `Log::gadgets` to retrieve all gadget agents. - `Log::build_id` to retrieve the game's build id. - The `serde` optional feature to enable (de)serialization of API types. +- `Encounter::from_header_id` to convert a header ID from arcdps to the correct + encounter. ### Changed - `gamedata::Boss` has been split in `gamedata::Boss` and `gamedata::Encounter` -- cgit v1.2.3