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| author | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 15:49:50 +0200 | 
|---|---|---|
| committer | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 15:49:50 +0200 | 
| commit | 74fccb440d6eb0c9676de829a983322841815c5c (patch) | |
| tree | 57a291e9065879f580c26f5e27806283d5f86d62 | |
| parent | 2847dae9014fcc59be5b45f78d1b000dc92aa7bc (diff) | |
| download | evtclib-74fccb440d6eb0c9676de829a983322841815c5c.tar.gz evtclib-74fccb440d6eb0c9676de829a983322841815c5c.tar.bz2 evtclib-74fccb440d6eb0c9676de829a983322841815c5c.zip | |
derive Hash for WeaponSet and Activation
| -rw-r--r-- | src/event.rs | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/event.rs b/src/event.rs index 867276c..305c33b 100644 --- a/src/event.rs +++ b/src/event.rs @@ -392,7 +392,7 @@ fn get_api_guild_string(bytes: &[u8; 16]) -> Option<String> {  }  /// The different weapon-sets in game. -#[derive(Clone, Copy, Debug, PartialEq, Eq)] +#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]  pub enum WeaponSet {      /// First water weapon set.      Water0, @@ -426,7 +426,7 @@ impl WeaponSet {  /// The different types to activate a skill.  ///  /// The parameter is the animation time in milliseconds. -#[derive(Clone, Copy, Debug, PartialEq, Eq)] +#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]  pub enum Activation {      /// The skill was activated with quickness.      Quickness(i32), | 
