Age | Commit message (Collapse) | Author |
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There's a good chance that this will be evtclib 0.5, so we want to adapt
our API usage (mainly replacing evtclib::Boss with evtclib::Encounter).
The naming is a bit all over the place now, as we sometimes refer to
bosses and sometimes to encounters, but I hope to make a sensible
decision at *some point* about what we're actually doing here.
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Since we have this information now anyway, might as well include it.
We're using humantime here, as that produces the expected "xxm yys zzms"
output. The conversion shouldn't fail (the unwrap), as we should never
encounter negative fight durations.
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We changed the descending prefix to be ~ earlier, so now we need to
adjust the tests as well.
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Since - leads to structopt interpreting the component as the start of
another argument, we need to use a different one.
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This does currently not work yet, as we cannot call .finish() on dyn
Aggregator. This needs to be adjusted.
However, this provides the basic infrastructure for producing sorted
output, including the required command line parsing.
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This has the benefit that it removes the quotes, and it works better on
Windows, where double slashes were used.
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As it turns out, the "local timestamp" as advertised by arcdps is a bit
misleading, because the timestamp is still in UTC. The "local" refers to
the fact that it can lag behind the server timestamp a bit (but usually
they seem to be within +-1 of each other), not that the timestamp is in
the local timezone.
This makes date handling a bit harder for raidgrep, but thanks to
chrono, not by much. The idea is that we simply deal with Utc pretty
much everywhere, except at the user boundary. This means that
1. Input timestamps for -before and -after are converted to Utc right
after input
2. When outputting, we convert to a local timestamp first
This makes the output consistent with the filenames now (and the "wall
time" that the player saw).
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It's kinda silly to have new() be generic when all it does is box the
objects anyway. It only makes code harder to write, as we cannot unify
the types to call Pipeline::new(), and instead we have to rely on
calling Pipeline::new() in the branches themselves.
It's not the biggest issue when we only have different formats, but at
some point we might want to add different aggregators as well (like a
sorting one or a counting one), so it would be bad if we suddenly had to
add all those branches.
This fix changes that, and we can build the pipeline piecewise by
having a Box<dyn Format> around, allowing us to combine it freely with
any Box<dyn Aggregator>.
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Filtering based on guilds is slow, as it will have to retrieve every
guild name from the GW2 API, and it has to parse every log file instead
of bailing early.
Therefore, guilds are not searched by default, and have to be
explicitely turned on with --guilds.
In addition, this means that raidgrep will now need network access when
--guilds is passed, which was not the case before.
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