diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/output/sorting.rs | 7 | 
1 files changed, 7 insertions, 0 deletions
| diff --git a/src/output/sorting.rs b/src/output/sorting.rs index f46a95c..78f3538 100644 --- a/src/output/sorting.rs +++ b/src/output/sorting.rs @@ -130,6 +130,7 @@ mod tests {      use super::*;      use chrono::prelude::*; +    use chrono::Duration;      use evtclib::Boss as B;      #[test] @@ -163,10 +164,12 @@ mod tests {      fn test_sorting_cmp() {          use Component::*; +        let duration = Duration::zero();          let logs: &[&LogResult] = &[              &LogResult {                  log_file: "".into(),                  time: Utc.ymd(2020, 4, 3).and_hms(12, 0, 0), +                duration,                  boss: Some(B::Dhuum),                  players: vec![],                  outcome: FightOutcome::Success, @@ -175,6 +178,7 @@ mod tests {              &LogResult {                  log_file: "".into(),                  time: Utc.ymd(2020, 4, 3).and_hms(13, 0, 0), +                duration,                  boss: Some(B::Dhuum),                  players: vec![],                  outcome: FightOutcome::Success, @@ -183,6 +187,7 @@ mod tests {              &LogResult {                  log_file: "".into(),                  time: Utc.ymd(2020, 4, 3).and_hms(11, 0, 0), +                duration,                  boss: Some(B::Dhuum),                  players: vec![],                  outcome: FightOutcome::Success, @@ -191,6 +196,7 @@ mod tests {              &LogResult {                  log_file: "".into(),                  time: Utc.ymd(2020, 4, 3).and_hms(11, 0, 0), +                duration,                  boss: Some(B::Qadim),                  players: vec![],                  outcome: FightOutcome::Success, @@ -199,6 +205,7 @@ mod tests {              &LogResult {                  log_file: "".into(),                  time: Utc.ymd(2020, 4, 3).and_hms(11, 0, 0), +                duration,                  boss: Some(B::Dhuum),                  players: vec![],                  outcome: FightOutcome::Success, | 
