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authorDaniel <kingdread@gmx.de>2020-06-12 12:49:44 +0200
committerDaniel <kingdread@gmx.de>2020-06-12 12:49:44 +0200
commit47348c960072d62031490e923d7fe5a9122ff1cc (patch)
treeff27ddc1e2285750f19814790f89712a995b6bef /src/playerclass.rs
parentdda777e70121324c4855b94ee2b985f9eda7a251 (diff)
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include fight duration in output
Since we have this information now anyway, might as well include it. We're using humantime here, as that produces the expected "xxm yys zzms" output. The conversion shouldn't fail (the unwrap), as we should never encounter negative fight durations.
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