====================
Adding Authorization
====================
Our application currently allows anyone with access to the server to
view, edit, and add pages to our wiki. For purposes of demonstration
we'll change our application to allow people whom possess a specific
username (`editor`) to add and edit wiki pages but we'll continue
allowing anyone with access to the server to view pages.
:mod:`repoze.bfg` provides facilities for *authorization* and
*authentication*. We'll make use of both features to provide security
to our application.
Configuring a ``repoze.bfg`` Authentication Policy
--------------------------------------------------
For any :mod:`repoze.bfg` application to perform authorization, we
need to change our ``run.py`` module to add an :term:`authentication
policy`. Adding an authentication policy actually causes the system
to begin to use :term:`authorization`.
Changing ``run.py``
~~~~~~~~~~~~~~~~~~~
Change your ``run.py`` module to import the
``AuthTktAuthenticationPolicy`` from ``repoze.bfg.authentication``.
Within the body of the ``make_app`` function, construct an instance of
the policy, and pass it as the ``authentication_policy`` argument to
the ``make_app`` function. The first positional argument of an
``AuthTktAuthenticationPolicy`` is a secret used to encrypt cookie
data. Its second argument ("callback") should be a callable that
accepts a userid. If the userid exists in the system, the callback
should return a sequence of group identifiers (or an empty sequence if
the user isn't a member of any groups). If the userid *does not*
exist in the system, the callback should return ``None``. We'll use
"dummy" data to represent user and groups sources. When we're done,
your application's ``run.py`` will look like this.
.. literalinclude:: src/authorization/tutorial/run.py
:linenos:
:language: python
BFG's ``make_app`` callable also can accept an authorization policy
parameter. We don't need to specify one, we'll use the default.
Adding Login and Logout Views
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
We'll add a ``login`` view which renders a login form and processes
the post from the login form, checking credentials.
We'll also add a ``logout`` view to our application and provide a link
to it. This view will clear the credentials of the logged in user and
redirect back to the front page.
We'll add a different file (for presentation convenience) to add login
and logout views. Add a file named ``login.py`` to your application
(in the same directory as ``views.py``) with the following content:
.. literalinclude:: src/authorization/tutorial/login.py
:linenos:
:language: python
Changing Existing Views
~~~~~~~~~~~~~~~~~~~~~~~
Then we need to change each opf our ``view_page``, ``edit_page`` and
``add_page`` views in ``views.py`` to pass a "logged in" parameter
into its template. We'll add something like this to each view body:
.. code-block:: python
:linenos:
logged_in = authenticated_user(request)
We'll then change the return value of ``render_template_to_response``
to pass the `resulting `logged_in`` value to the template, e.g.:
.. code-block:: python
:linenos:
return render_template_to_response('templates/view.pt',
request = request,
page = context,
content = content,
logged_in = logged_in,
edit_url = edit_url)
Adding the ``login.pt`` Template
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Add a ``login.pt`` template to your templates directory. It's
referred to within the login view we just added to ``login.py``.
.. literalinclude:: src/authorization/tutorial/templates/login.pt
:linenos:
:language: xml
Change ``view.pt`` and ``edit.pt``
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
We'll also need to change our ``edit.pt`` and ``view.pt`` templates to
display a "Logout" link if someone is logged in. This link will
invoke the logout view.
To do so we'll add this to both templates within the ``
`` div:
.. code-block:: xml
:linenos:
Logout
Changing ``configure.zcml``
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Change your application's ``configure.zcml`` to add a slightly
inscrutable ``utility`` stanza. This configures our login view to
show up when BFG detects that a view invocation can not be authorized.
When you're done, your ``configure.zcml`` will look like so:
.. literalinclude:: src/authorization/tutorial/configure.zcml
:linenos:
:language: xml
Giving Our Root Model Object an ACL
-----------------------------------
We need to give our root model object an ACL. This ACL will be
sufficient to provide enough information to the BFG security machinery
to challenge a user who doesn't have appropriate credentials when he
attempts to invoke the ``add_page`` or ``edit_page`` views.
We need to perform some imports at module scope in our ``models.py``
file:
.. code-block:: python
:linenos:
from repoze.bfg.security import Allow
from repoze.bfg.security import Everyone
Our root model is a ``Wiki`` object. We'll add the following line at
class scope to our ``Wiki`` class:
.. code-block:: python
:linenos:
__acl__ = [ (Allow, Everyone, 'view'), (Allow, 'editor', 'edit') ]
It's only happenstance that we're assigning this ACL at class scope.
An ACL can be attached to an object *instance* too; this is how "row
level security" can be achieved in :mod:`repoze.bfg` applications. We
actually only need *one* ACL for the entire system, however, because
our security requirements are simple, so this feature is not
demonstrated.
Our resulting ``models.py`` file will now look like so:
.. literalinclude:: src/authorization/tutorial/models.py
:linenos:
:language: python
Adding ``permission`` Declarations to our ``bfg_view`` Decorators
-----------------------------------------------------------------
To protect each of our views with a particular permission, we need to
pass a ``permission`` argument to each of our ``bfg_view`` decorators.
To do so, within ``views.py``:
- We add ``permission='view'`` to the ``bfg_view`` decorator attached
to the ``static_view`` view function. This makes the assertion that
only users who possess the effective ``view`` permission at the time
of the request may invoke this view. We've granted ``Everyone`` the
view permission at the root model via its ACL, so everyone will be
able to invoke the ``static_view`` view.
- We add ``permission='view'`` to the ``bfg_view`` decorator attached
to the ``view_wiki`` view function. This makes the assertion that
only users who possess the effective ``view`` permission at the time
of the request may invoke this view. We've granted ``Everyone`` the
view permission at the root model via its ACL, so everyone will be
able to invoke the ``view_wiki`` view.
- We add ``permission='view'`` to the ``bfg_view`` decorator attached
to the ``view_page`` view function. This makes the assertion that
only users who possess the effective ``view`` permission at the time
of the request may invoke this view. We've granted ``Everyone`` the
view permission at the root model via its ACL, so everyone will be
able to invoke the ``view_page`` view.
- We add ``permission='edit'`` to the ``bfg_view`` decorator attached
to the ``add_page`` view function. This makes the assertion that
only users who possess the effective ``view`` permission at the time
of the request may invoke this view. We've granted ``editor`` the
view permission at the root model via its ACL, so only the user
named ``editor`` will able to invoke the ``add_page`` view.
- We add ``permission='edit'`` to the ``bfg_view`` decorator attached
to the ``edit_page`` view function. This makes the assertion that
only users who possess the effective ``view`` permission at the time
of the request may invoke this view. We've granted ``editor`` the
view permission at the root model via its ACL, so only the user
named ``editor`` will able to invoke the ``edit_page`` view.
Viewing the Application in a Browser
------------------------------------
Once we've set up the WSGI pipeline properly, we can finally examine
our application in a browser. The views we'll try are as follows:
- Visiting `http://localhost:6543/
`_ in a
browser invokes the ``view_wiki`` view. This always redirects to
the ``view_page`` view of the FrontPage page object. It is
executable by any user.
- Visiting `http://localhost:6543/FrontPage/
`_ in a browser invokes the
``view_page`` view of the front page page object. This is because
it's the *default view* (a view without a ``name``) for Page
objects. It is executable by any user.
- Visiting `http://localhost:6543/FrontPage/edit_page
`_ in a browser invokes
the edit view for the front page object. It is executable by only
the ``editor`` user. If a different user (or the anonymous user)
invokes it, a login form will be displayed. Supplying the
credentials with the username ``editor``, password ``editor`` will
show the edit page form being displayed.
- Visiting `http://localhost:6543/add_page/SomePageName
`_ in a browser invokes
the add view for a page. It is executable by only the ``editor``
user. If a different user (or the anonymous user) invokes it, a
login form will be displayed. Supplying the credentials with the
username ``editor``, password ``editor`` will show the edit page
form being displayed.
Seeing Our Changes To ``views.py`` and our Templates
----------------------------------------------------
Our ``views.py`` module will look something like this when we're done:
.. literalinclude:: src/authorization/tutorial/views.py
:linenos:
:language: python
Our ``edit.pt`` template will look something like this when we're done:
.. literalinclude:: src/authorization/tutorial/templates/edit.pt
:linenos:
:language: xml
Our ``view.pt`` template will look something like this when we're done:
.. literalinclude:: src/authorization/tutorial/templates/view.pt
:linenos:
:language: xml
Revisiting the Application
---------------------------
When we revisit the application in a browser, and log in (as a result
of hitting an edit or add page and submitting the login form with the
``editor`` credentials), we'll see a Logout link in the upper right
hand corner. When we click it, we're logged out, and redirected back
to the front page.