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authorChris McDonough <chrism@agendaless.com>2009-06-30 21:02:00 +0000
committerChris McDonough <chrism@agendaless.com>2009-06-30 21:02:00 +0000
commitd809ac74d19342bcc84e4fe043697709b2001cc0 (patch)
tree9973b531b90336bf6ecf3811aa3b9ba753f4e6d8 /repoze/bfg/tests/test_settings.py
parentf9e73ea5a9d5a4210e3a346aa2f9483d70d22ab9 (diff)
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- Add a ``reload_resources`` configuration file setting (aka the
``BFG_RELOAD_RESOURCES`` environment variable). When this is set to true, the server never needs to be restarted when moving files between directory resource overrides (esp. for templates currently). - Add a ``reload_all`` configuration file setting (aka the ``BFG_RELOAD_ALL`` environment variable) that implies both ``reload_resources`` and ``reload_templates``. - The ``static`` helper view class now uses a ``PackageURLParser`` in order to allow for the overriding of static resources (CSS / logo files, etc) using the ``resource`` ZCML directive. The ``PackageURLParser`` class was added to a (new) ``static`` module in BFG; it is a subclass of the ``StaticURLParser`` class in ``paste.urlparser``. - The ``repoze.bfg.templating.renderer_from_cache`` function now checks for the ``reload_resources`` setting; if it's true, it does not register a template renderer (it won't use the registry as a template renderer cache). - Add ``pkg_resources`` to the glossary. - Update the "Environment" docs to note the existence of ``reload_resources`` and ``reload_all``. - Use a colon instead of a tab as the separator between package name and relpath to form the "spec" when register a ITemplateRenderer.
Diffstat (limited to 'repoze/bfg/tests/test_settings.py')
-rw-r--r--repoze/bfg/tests/test_settings.py36
1 files changed, 36 insertions, 0 deletions
diff --git a/repoze/bfg/tests/test_settings.py b/repoze/bfg/tests/test_settings.py
index 903a23f5d..8319a302d 100644
--- a/repoze/bfg/tests/test_settings.py
+++ b/repoze/bfg/tests/test_settings.py
@@ -61,6 +61,42 @@ class TestGetOptions(unittest.TestCase):
{'BFG_RELOAD_TEMPLATES':'1'})
self.assertEqual(result['reload_templates'], True)
+ def test_reload_resources(self):
+ result = self._callFUT({})
+ self.assertEqual(result['reload_resources'], False)
+ result = self._callFUT({'reload_resources':'false'})
+ self.assertEqual(result['reload_resources'], False)
+ result = self._callFUT({'reload_resources':'t'})
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({'reload_resources':'1'})
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({}, {'BFG_RELOAD_RESOURCES':'1'})
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({'reload_resources':'false'},
+ {'BFG_RELOAD_RESOURCES':'1'})
+ self.assertEqual(result['reload_resources'], True)
+
+ def test_reload_all(self):
+ result = self._callFUT({})
+ self.assertEqual(result['reload_templates'], False)
+ self.assertEqual(result['reload_resources'], False)
+ result = self._callFUT({'reload_all':'false'})
+ self.assertEqual(result['reload_templates'], False)
+ self.assertEqual(result['reload_resources'], False)
+ result = self._callFUT({'reload_all':'t'})
+ self.assertEqual(result['reload_templates'], True)
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({'reload_all':'1'})
+ self.assertEqual(result['reload_templates'], True)
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({}, {'BFG_RELOAD_ALL':'1'})
+ self.assertEqual(result['reload_templates'], True)
+ self.assertEqual(result['reload_resources'], True)
+ result = self._callFUT({'reload_all':'false'},
+ {'BFG_RELOAD_ALL':'1'})
+ self.assertEqual(result['reload_templates'], True)
+ self.assertEqual(result['reload_resources'], True)
+
def test_debug_authorization(self):
result = self._callFUT({})
self.assertEqual(result['debug_authorization'], False)