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authorChris McDonough <chrism@agendaless.com>2008-12-17 16:04:45 +0000
committerChris McDonough <chrism@agendaless.com>2008-12-17 16:04:45 +0000
commit7b1c3ac42c148b8ef5fdd47fe90542f254d29663 (patch)
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parent4e75b9f4fe1479b5cbde3a8224e386e3392f6b43 (diff)
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- In the past, during traversal, the ModelGraphTraverser (the
default traverser) always passed each URL path segment to any ``__getitem__`` method of a model object as a byte string (a ``str`` object). Now, by default the ModelGraphTraverser attempts to decode the path segment to Unicode (a ``unicode`` object) using the UTF-8 encoding before passing it to the ``__getitem__`` method of a model object. This makes it possible for model objects to be dumber in ``__getitem__`` when trying to resolve a subobject, as model objects themselves no longer need to try to divine whether or not to try to decode the path segment passed by the traverser. Note that since 0.5.4, URLs generated by repoze.bfg's ``model_url`` API will contain UTF-8 encoded path segments as necessary, so any URL generated by BFG itself will be decodeable by the traverser. If another application generates URLs to a BFG application, to be resolved successully, it should generate the URL with UTF-8 encoded path segments to be successfully resolved. The decoder is not at all magical: if a non-UTF-8-decodeable path segment (e.g. one encoded using UTF-16 or some other insanity) is passed in the URL, BFG will raise a ``TypeError`` with a message indicating it could not decode the path segment. To turn on the older behavior, where path segments were not decoded to Unicode before being passed to model object ``__getitem__`` by the traverser, and were passed as a raw byte string, set the ``unicode_path_segments`` configuration setting to a false value in your BFG application's section of the paste .ini file, for example:: unicode_path_segments = False Or start the application using the ``BFG_UNICODE_PATH_SEGMENT`` envvar set to a false value:: BFG_UNICODE_PATH_SEGMENTS=0
Diffstat (limited to 'docs')
-rw-r--r--docs/narr/environment.rst50
1 files changed, 30 insertions, 20 deletions
diff --git a/docs/narr/environment.rst b/docs/narr/environment.rst
index 3fe3457c0..69dc98e25 100644
--- a/docs/narr/environment.rst
+++ b/docs/narr/environment.rst
@@ -19,26 +19,36 @@ setting names documented in this chapter are reserved for
:mod:`repoze.bfg` use. You should not use them to indicate
application-specific configuration settings.
-+-----------------------------+--------------------------+-------------------------------------+
-| Environment Variable Name | Config File Setting Name | Further Information |
-+=============================+==========================+=====================================+
-| ``BFG_RELOAD_TEMPLATES`` | ``reload_templates`` | Reload templates without restart |
-| | | when true |
-| | | See also: |
-| | | :ref:`reload_templates_section` |
-+-----------------------------+--------------------------+-------------------------------------+
-| ``BFG_DEBUG_AUTHORIZATION`` | ``debug_authorization`` | Print view authorization failure & |
-| | | success info to stderr when true |
-| | | See also: |
-| | | :ref:`debug_authorization_section` |
-+-----------------------------+--------------------------+-------------------------------------+
-| ``BFG_DEBUG_NOTFOUND`` | ``debug_notfound`` | Print view-related NotFound debug |
-| | | messages to stderr when true |
-| | | See also: |
-| | | :ref:`debug_notfound_section` |
-+-----------------------------+--------------------------+-------------------------------------+
-| ``BFG_DEBUG_ALL`` | ``debug_all`` | Turns all debug_* settings on. |
-+-----------------------------+--------------------------+-------------------------------------+
++---------------------------------+-----------------------------+----------------------------------------+
+| Environment Variable Name | Config File Setting Name | Further Information |
++=================================+=============================+========================================+
+| ``BFG_RELOAD_TEMPLATES`` | ``reload_templates`` | Reload templates without restart |
+| | | when true |
+| | | See also: |
+| | | :ref:`reload_templates_section` |
++---------------------------------+-----------------------------+----------------------------------------+
+| ``BFG_DEBUG_AUTHORIZATION`` | ``debug_authorization`` | Print view authorization failure & |
+| | | success info to stderr when true |
+| | | See also: |
+| | | :ref:`debug_authorization_section` |
++---------------------------------+-----------------------------+----------------------------------------+
+| ``BFG_DEBUG_NOTFOUND`` | ``debug_notfound`` | Print view-related NotFound debug |
+| | | messages to stderr when true |
+| | | See also: |
+| | | :ref:`debug_notfound_section` |
++---------------------------------+-----------------------------+----------------------------------------+
+| ``BFG_DEBUG_ALL`` | ``debug_all`` | Turns all debug_* settings on. |
++---------------------------------+-----------------------------+----------------------------------------+
+| ``BFG_UNICODE_PATH_SEGMENTS`` | ``unicode_path_segments`` | Defaults to ``true``. When ``true``, |
+| | | URL path segment names will be passed |
+| | | to model object ``__getitem__`` |
+| | | methods by the BFG model graph |
+| | | traverser as ``unicode`` types rather |
+| | | than as ``str`` types; path segments |
+| | | will be assumed to be UTF-8 encoded. |
+| | | When ``false``, pass path segments |
+| | | as undecoded ``str`` types. |
++---------------------------------+-----------------------------+----------------------------------------+
Examples
--------