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authorChris McDonough <chrism@plope.com>2013-12-05 12:36:37 -0500
committerChris McDonough <chrism@plope.com>2013-12-05 12:36:37 -0500
commitb13969deeb80dd9aa5130d16ea712b323ac3bafe (patch)
treeb4f446fb193f9e8401e9425ca39b90feea8eea65 /docs/narr/renderers.rst
parent4065081434a455a61377c770705375e085be8f16 (diff)
parent3a950cb42ee450a02d567b25bcb2847f586eabfa (diff)
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Merge branch 'master' of github.com:Pylons/pyramid
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-rw-r--r--docs/narr/renderers.rst7
1 files changed, 5 insertions, 2 deletions
diff --git a/docs/narr/renderers.rst b/docs/narr/renderers.rst
index 740c81555..4f8c4bf77 100644
--- a/docs/narr/renderers.rst
+++ b/docs/narr/renderers.rst
@@ -480,8 +480,11 @@ Adding a New Renderer
You may add a new renderer by creating and registering a :term:`renderer
factory`.
-A renderer factory implementation is typically a class with the
-following interface:
+A renderer factory implementation should conform to the
+:class:`pyramid.interfaces.IRendererFactory` interface. It should be capable
+of creating an object that conforms to the
+:class:`pyramid.interfaces.IRenderer` interface. A typical class that follows
+this setup is as follows:
.. code-block:: python
:linenos: