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<title>pyramid/repoze/bfg/tests/fixtures/static/subdir, branch main</title>
<subtitle>Pyramid web framework (fork of https://github.com/Pylons/pyramid).</subtitle>
<link rel='alternate' type='text/html' href='https://git.kingdread.de/cgit.cgi/pyramid/'/>
<entry>
<title>first pass at converting bfg to pyramid namespace</title>
<updated>2010-10-25T14:29:31+00:00</updated>
<author>
<name>Chris McDonough</name>
<email>chrism@plope.com</email>
</author>
<published>2010-10-25T14:29:31+00:00</published>
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<id>64372401084889a440c9d990a0febc221e3e4b5c</id>
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<pre>
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<entry>
<title>- Add a ``reload_resources`` configuration file setting (aka the</title>
<updated>2009-06-30T21:02:00+00:00</updated>
<author>
<name>Chris McDonough</name>
<email>chrism@agendaless.com</email>
</author>
<published>2009-06-30T21:02:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.kingdread.de/cgit.cgi/pyramid/commit/?id=d809ac74d19342bcc84e4fe043697709b2001cc0'/>
<id>d809ac74d19342bcc84e4fe043697709b2001cc0</id>
<content type='text'>
  ``BFG_RELOAD_RESOURCES`` environment variable).  When this is set to
  true, the server never needs to be restarted when moving files
  between directory resource overrides (esp. for templates currently).

- Add a ``reload_all`` configuration file setting (aka the
  ``BFG_RELOAD_ALL`` environment variable) that implies both
  ``reload_resources`` and ``reload_templates``.

- The ``static`` helper view class now uses a ``PackageURLParser`` in
  order to allow for the overriding of static resources (CSS / logo
  files, etc) using the ``resource`` ZCML directive.  The
  ``PackageURLParser`` class was added to a (new) ``static`` module in
  BFG; it is a subclass of the ``StaticURLParser`` class in
  ``paste.urlparser``.

- The ``repoze.bfg.templating.renderer_from_cache`` function now
  checks for the ``reload_resources`` setting; if it's true, it does
  not register a template renderer (it won't use the registry as a
  template renderer cache).

- Add ``pkg_resources`` to the glossary.

- Update the "Environment" docs to note the existence of
  ``reload_resources`` and ``reload_all``.

- Use a colon instead of a tab as the separator between package name
  and relpath to form the "spec" when register a ITemplateRenderer.



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  ``BFG_RELOAD_RESOURCES`` environment variable).  When this is set to
  true, the server never needs to be restarted when moving files
  between directory resource overrides (esp. for templates currently).

- Add a ``reload_all`` configuration file setting (aka the
  ``BFG_RELOAD_ALL`` environment variable) that implies both
  ``reload_resources`` and ``reload_templates``.

- The ``static`` helper view class now uses a ``PackageURLParser`` in
  order to allow for the overriding of static resources (CSS / logo
  files, etc) using the ``resource`` ZCML directive.  The
  ``PackageURLParser`` class was added to a (new) ``static`` module in
  BFG; it is a subclass of the ``StaticURLParser`` class in
  ``paste.urlparser``.

- The ``repoze.bfg.templating.renderer_from_cache`` function now
  checks for the ``reload_resources`` setting; if it's true, it does
  not register a template renderer (it won't use the registry as a
  template renderer cache).

- Add ``pkg_resources`` to the glossary.

- Update the "Environment" docs to note the existence of
  ``reload_resources`` and ``reload_all``.

- Use a colon instead of a tab as the separator between package name
  and relpath to form the "spec" when register a ITemplateRenderer.



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