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2021-11-09enable SubcommandRequired & ColoredHelpDaniel Schadt
Especially SubcommandRequired is helpful, as without one, we're not doing all that much.
2021-11-09split mod install logicDaniel Schadt
Previously, install_mod was a huge function that did a lot of things at once. Not only did it do the actual mod copying, it also had the dependency resolution, user interaction, ... Now, we've split the code and made it more re-usable. The dependency resolution is done in Baas::install, with special "hooks" being given in baas::Installer that allow a consumer to customize the installation and embed the user interaction there. The code itself is pretty much the same, it is just split up now.
2021-11-09Separate the binary and libraryDaniel Schadt
This uses the workspace feature of cargo, with the benefit that 1) We can more cleanly group the binary (user facing) code from the library 2) We can have dependencies that apply to the binary only The first point could've been achieved without workspaces (Cargo supports both binaries and libraries in a crate), but the second point is what really makes this approach a lot better.
2021-11-09more documentationDaniel Schadt
2021-11-09Rename --fix-permissions to --chownDaniel Schadt
On second thought, we're just calling chown, so let's call it that.
2021-11-09Add some command line help textsDaniel Schadt
2021-11-09add -p flag to fix permissionsDaniel Schadt
This is useful if you run modderbaas as root but want the resulting directories to be owned by the right uid/gid.
2021-11-07remove fs_extra crateDaniel Schadt
The function that we needed from there is very small and easily implemented ourselves. On the other hand, fs_extra seemed to have some weird options going on and implemented the copy in a bit of a roundabout manner.
2021-11-07use fallback world nameDaniel Schadt
Apparently, the default world of minetest-server does not have a name set (which is kind of okay because it is the only existing world anyway). But ModderBaas needs to deal with this situation properly. In this case, we simply take the directory name, similar to games.
2021-11-07make downloads work with more archivesDaniel Schadt
Some mods do not come bundled in a separate directory, so we also support archives that do not contain an inner directory now (e.g. the "charcoal" mod).
2021-11-06support installing modpacksDaniel Schadt
2021-11-06add a dry-run mode to installDaniel Schadt
2021-11-06Initial commitDaniel Schadt
This is the inital commit of a somewhat working version.