Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-25 | remove BuildTemplate::empty() | Daniel Schadt | |
The function was never used, and it is very easy to emulate using the other available constructor. | |||
2019-12-25 | use byteorder for chatlink parsing | Daniel Schadt | |
2019-12-20 | add comment about 12 byte padding | Daniel Schadt | |
2019-12-20 | remove hard coded palette IDs | Daniel Schadt | |
Now that the API actually returns the proper palette IDs, we can use those values instead of relying on the hard coded values. This also gets rid of the make_table script that was mostly hackish anyway, and the lazy static HashMap. | |||
2019-12-12 | remove quick_error | Daniel Schadt | |
quick_error used the deprecated Error::cause interface, therefore we want to use our own error enums with proper methods. | |||
2019-12-12 | use helper traits for better code | Daniel Schadt | |
2019-12-10 | make skill lookup table static | Daniel Schadt | |
2019-12-08 | add console output for build templates | Daniel Schadt | |
2019-12-08 | use iter_mut instead of indexing | Daniel Schadt | |
2019-12-07 | remove debug output | Daniel Schadt | |
2019-12-07 | implement chatlink parsing | Daniel Schadt | |
2019-12-07 | remove debug output from chat link creation | Daniel Schadt | |
2019-12-07 | lint fixes | Daniel Schadt | |
2019-12-07 | add chatlink + revenant legends support | Daniel Schadt | |
2019-12-06 | initial commit | Daniel Schadt | |