From d7e199d6afe736af36f0ec90f9843dc0fc9cc767 Mon Sep 17 00:00:00 2001 From: Daniel Schadt Date: Sat, 25 Mar 2023 18:27:14 +0100 Subject: update README --- README.adoc | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/README.adoc b/README.adoc index 9c673d9..b628a68 100644 --- a/README.adoc +++ b/README.adoc @@ -167,6 +167,22 @@ If you don't need the tiles in separate files, you can use the SQLite output mode. For the same data as above, the SQLite database would be 73 MiB in size. ==== +=== DIFFERENT OVERLAYS + +By default, `hittekaart` generates a heatmap. However, it does also support +different modes: + +tilehunter:: + In this mode, a tile that is touched by at least one input track is marked + as green. The goal is to get as big of a filled square as possible. The + difference to *marktile* (see below) is that the markings operate on a + fixed zoom level. + +marktile:: + In this mode, tiles that contain points are marked. The difference to + *tilehunter* is that the marking doesn't scale and always operates on the + map zoom level. + == OPTIONS The following options are supported: @@ -193,6 +209,14 @@ The following options are supported: separate PNG file. In this case, `-o` can be used to set the location of the SQLite database. The schema is described above. +`-m MODE`, `--mode=MODE`:: + Sets the overlay generation mode (heatmap, marktile, tilehunter). See + section DIFFERENT OVERLAYS for more information. + +`--tilehunter-zoom=ZOOM`:: + Only effective in the tilehunter mode. Sets the zoom level at which the + tiles are marked. + == EXAMPLE You can generate a heatmap and serve it locally with the following commands: -- cgit v1.2.3