Age | Commit message (Collapse) | Author | |
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2023-01-08 | fix janky lines | Daniel Schadt | |
Turns out there was a small copy-and-paste error that caused the polygons to not line up with the circles. The other change doesn't impact line rendering, but ensures that we stay in u64 territory as much as possible to avoid floating point imprecisions if the integers do get too big. | |||
2023-01-08 | Initial commit | Daniel Schadt | |