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-rw-r--r--src/gpx.rs19
-rw-r--r--src/layer.rs86
-rw-r--r--src/renderer.rs58
3 files changed, 111 insertions, 52 deletions
diff --git a/src/gpx.rs b/src/gpx.rs
index 7760ca5..337a2a9 100644
--- a/src/gpx.rs
+++ b/src/gpx.rs
@@ -22,7 +22,8 @@ impl Coordinates {
let lambda = self.longitude.to_radians();
let phi = self.latitude.to_radians();
let x = 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (lambda + PI);
- let y = 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (PI - (PI / 4.0 + phi / 2.0).tan().ln());
+ let y =
+ 2u64.pow(zoom) as f64 / (2.0 * PI) * 256.0 * (PI - (PI / 4.0 + phi / 2.0).tan().ln());
(x.floor() as u64, y.floor() as u64)
}
}
@@ -45,13 +46,18 @@ pub fn extract_from_str(input: &str) -> Result<Vec<Coordinates>> {
for node in document.root_element().children().filter(is_track_node) {
for segment in node.children().filter(is_track_segment) {
for point in segment.children().filter(is_track_point) {
- let latitude = point.attribute("lat")
+ let latitude = point
+ .attribute("lat")
.and_then(|l| l.parse::<f64>().ok())
.ok_or_else(|| eyre!("Invalid latitude"))?;
- let longitude = point.attribute("lon")
+ let longitude = point
+ .attribute("lon")
.and_then(|l| l.parse::<f64>().ok())
.ok_or_else(|| eyre!("Invalid longitude"))?;
- result.push(Coordinates { latitude, longitude });
+ result.push(Coordinates {
+ latitude,
+ longitude,
+ });
}
}
}
@@ -63,7 +69,10 @@ pub enum Compression {
None,
}
-pub fn extract_from_file<P: AsRef<Path>>(path: P, _compression: Compression) -> Result<Vec<Coordinates>> {
+pub fn extract_from_file<P: AsRef<Path>>(
+ path: P,
+ _compression: Compression,
+) -> Result<Vec<Coordinates>> {
let content = fs::read_to_string(path)?;
extract_from_str(&content)
}
diff --git a/src/layer.rs b/src/layer.rs
index 1c14df3..74c36e0 100644
--- a/src/layer.rs
+++ b/src/layer.rs
@@ -3,7 +3,11 @@
//! This supports OSM-style "tiled" images, but not all of the tiles have to be present. If a tile
//! is not present, a default pixel is returned. The tile is allocated with the first call to a
//! mutating operation.
-use std::{fs::{self, File}, io::BufWriter, path::Path};
+use std::{
+ fs::{self, File},
+ io::BufWriter,
+ path::Path,
+};
use color_eyre::eyre::{bail, Result};
use fnv::FnvHashMap;
@@ -11,6 +15,7 @@ use image::{
codecs::png::{CompressionType, FilterType, PngEncoder},
ColorType, ImageBuffer, ImageEncoder, Pixel, Rgba, RgbaImage,
};
+use num_traits::Zero;
pub const TILE_HEIGHT: u64 = 256;
pub const TILE_WIDTH: u64 = 256;
@@ -45,18 +50,23 @@ impl<P: Pixel> TileLayer<P> {
fn index(&self, x: u64, y: u64) -> ((u64, u64), (u32, u32)) {
(
(x / TILE_WIDTH, y / TILE_HEIGHT),
- ((x % TILE_WIDTH).try_into().unwrap(), (y % TILE_HEIGHT).try_into().unwrap()),
+ (
+ (x % TILE_WIDTH).try_into().unwrap(),
+ (y % TILE_HEIGHT).try_into().unwrap(),
+ ),
)
}
- pub fn enumerate_tiles(&self) -> impl Iterator<Item = (u64, u64, &ImageBuffer<P, Vec<P::Subpixel>>)> {
+ pub fn enumerate_tiles(
+ &self,
+ ) -> impl Iterator<Item = (u64, u64, &ImageBuffer<P, Vec<P::Subpixel>>)> {
self.tiles.iter().map(|((x, y), t)| (*x, *y, t))
}
pub fn tile_mut(&mut self, tile_x: u64, tile_y: u64) -> &mut ImageBuffer<P, Vec<P::Subpixel>> {
- self.tiles
- .entry((tile_x, tile_y))
- .or_insert_with(|| ImageBuffer::from_pixel(TILE_WIDTH as u32, TILE_HEIGHT as u32, self.default_pixel))
+ self.tiles.entry((tile_x, tile_y)).or_insert_with(|| {
+ ImageBuffer::from_pixel(TILE_WIDTH as u32, TILE_HEIGHT as u32, self.default_pixel)
+ })
}
pub fn tile_for_mut(&mut self, x: u64, y: u64) -> &mut ImageBuffer<P, Vec<P::Subpixel>> {
@@ -73,7 +83,7 @@ impl<P: Pixel> TileLayer<P> {
self.tiles
.get(&outer_idx)
.map(|tile| tile.get_pixel(inner_x, inner_y))
- .or_else(|| Some(&self.default_pixel))
+ .or(Some(&self.default_pixel))
}
pub fn get_pixel(&self, x: u64, y: u64) -> &P {
@@ -101,16 +111,26 @@ impl<P: Pixel> TileLayer<P> {
/// Enumerate all pixels that are explicitely set in this layer.
pub fn enumerate_pixels(&self) -> impl Iterator<Item = (u64, u64, &P)> {
self.tiles.iter().flat_map(|((tx, ty), tile)| {
- tile.enumerate_pixels()
- .map(move |(x, y, p)| (u64::from(x) + tx * TILE_WIDTH, u64::from(y) + ty * TILE_HEIGHT, p))
+ tile.enumerate_pixels().map(move |(x, y, p)| {
+ (
+ u64::from(x) + tx * TILE_WIDTH,
+ u64::from(y) + ty * TILE_HEIGHT,
+ p,
+ )
+ })
})
}
/// Mutably enumerate all pixels that are explicitely set in this layer.
pub fn enumerate_pixels_mut(&mut self) -> impl Iterator<Item = (u64, u64, &mut P)> {
self.tiles.iter_mut().flat_map(|((tx, ty), tile)| {
- tile.enumerate_pixels_mut()
- .map(move |(x, y, p)| (u64::from(x) + tx * TILE_WIDTH, u64::from(y) + ty * TILE_HEIGHT, p))
+ tile.enumerate_pixels_mut().map(move |(x, y, p)| {
+ (
+ u64::from(x) + tx * TILE_WIDTH,
+ u64::from(y) + ty * TILE_HEIGHT,
+ p,
+ )
+ })
})
}
@@ -125,6 +145,43 @@ impl<P: Pixel> TileLayer<P> {
pub fn tile_count(&self) -> usize {
self.tiles.len()
}
+
+ /// Copies the non-zero pixels from `source` to `self`.
+ ///
+ /// A zero-pixel is identified by comparing all its channels' values with `Zero::zero()`. If
+ /// any channel is non-zero, the pixel is considered non-zero and is copied.
+ ///
+ /// The top-left pixel of `source` is copied to `(x, y)`.
+ ///
+ /// This method is more efficient than repeatedly calling [`get_pixel_mut`], as it groups
+ /// pixels by tile and only does one tile lookup.
+ pub fn blit_nonzero(&mut self, x: u64, y: u64, source: &ImageBuffer<P, Vec<P::Subpixel>>) {
+ let zero = zero_pixel::<P>();
+ let source_width = u64::from(source.width());
+ let source_height = u64::from(source.height());
+ for tx in x / TILE_WIDTH..=(x + source_width) / TILE_WIDTH {
+ for ty in y / TILE_HEIGHT..=(y + source_height) / TILE_HEIGHT {
+ let tile = self.tile_mut(tx, ty);
+ let offset_x = (tx * TILE_WIDTH).saturating_sub(x);
+ let offset_y = (ty * TILE_HEIGHT).saturating_sub(y);
+ let local_min_x = x.saturating_sub(tx * TILE_WIDTH);
+ let local_min_y = y.saturating_sub(ty * TILE_HEIGHT);
+ let local_max_x = TILE_WIDTH.min(x + source_width - tx * TILE_WIDTH);
+ let local_max_y = TILE_HEIGHT.min(y + source_height - ty * TILE_HEIGHT);
+ // Keep x in the inner loop for better cache locality!
+ for (y, source_y) in (local_min_y..local_max_y).zip(offset_y..) {
+ for (x, source_x) in (local_min_x..local_max_x).zip(offset_x..) {
+ let pixel = source
+ .get_pixel(source_x.try_into().unwrap(), source_y.try_into().unwrap());
+ if pixel.channels() != zero.channels() {
+ *tile.get_pixel_mut(x.try_into().unwrap(), y.try_into().unwrap()) =
+ *pixel;
+ }
+ }
+ }
+ }
+ }
+ }
}
impl TileLayer<Rgba<u8>> {
@@ -137,7 +194,7 @@ impl TileLayer<Rgba<u8>> {
match metadata {
Err(_) => fs::create_dir(&folder)?,
Ok(m) if !m.is_dir() => bail!("Output path is not a directory"),
- _ => {},
+ _ => {}
}
let file = folder.join(&format!("{y}.png"));
compress_png(tile, file)?;
@@ -156,3 +213,8 @@ pub fn compress_png<P: AsRef<Path>>(image: &RgbaImage, path: P) -> Result<()> {
Ok(())
}
+
+fn zero_pixel<P: Pixel>() -> P {
+ let zeroes = vec![Zero::zero(); P::CHANNEL_COUNT as usize];
+ *P::from_slice(&zeroes)
+}
diff --git a/src/renderer.rs b/src/renderer.rs
index 757019c..1346ed1 100644
--- a/src/renderer.rs
+++ b/src/renderer.rs
@@ -1,8 +1,8 @@
use std::{fs, mem, path::Path};
use color_eyre::eyre::{bail, Result};
-use indicatif::ProgressBar;
use image::{ImageBuffer, Luma, Pixel, Rgba, RgbaImage};
+use indicatif::ProgressBar;
use nalgebra::{vector, Vector2};
use num_traits::identities::Zero;
@@ -11,32 +11,21 @@ use super::{
layer::{self, TileLayer},
};
-pub type HeatCounter = TileLayer<Luma<u32>>;
+pub type HeatCounter = TileLayer<Luma<u8>>;
pub type HeatMap = TileLayer<Rgba<u8>>;
-/// Returns (a - b)**2, but ensures that no underflow happens (if b > a).
-fn diff_squared(a: u64, b: u64) -> u64 {
- if a > b {
- (a - b).pow(2)
- } else {
- (b - a).pow(2)
- }
-}
-
fn render_circle<P: Pixel>(layer: &mut TileLayer<P>, center: (u64, u64), radius: u64, pixel: P) {
- let x_lower = center.0.saturating_sub(radius);
- let x_upper = (layer.width() - 1).min(center.0 + radius);
- let y_lower = center.1.saturating_sub(radius);
- let y_upper = (layer.height() - 1).min(center.1 + radius);
-
- for x in x_lower..=x_upper {
- for y in y_lower..=y_upper {
- if diff_squared(center.0, x) + diff_squared(center.1, y) <= radius * radius {
- *layer.get_pixel_mut(x, y) = pixel;
- }
- }
- }
+ let topleft = (center.0 - radius, center.1 - radius);
+ let rad_32: u32 = radius.try_into().unwrap();
+ let mut circle = ImageBuffer::<P, Vec<P::Subpixel>>::new(rad_32 * 2 + 1, rad_32 * 2 + 1);
+ imageproc::drawing::draw_filled_circle_mut(
+ &mut circle,
+ (i32::try_from(radius).unwrap(), i32::try_from(radius).unwrap()),
+ radius.try_into().unwrap(),
+ pixel,
+ );
+ layer.blit_nonzero(topleft.0, topleft.1, &circle);
}
fn direction_vector(a: (u64, u64), b: (u64, u64)) -> Vector2<f64> {
@@ -112,21 +101,20 @@ fn render_line<P: Pixel>(
.collect::<Vec<_>>();
imageproc::drawing::draw_polygon_mut(&mut overlay, &adjusted_poly, pixel);
- for (x, y, pixel) in overlay.enumerate_pixels() {
- if pixel.channels()[0] > Zero::zero() {
- *layer.get_pixel_mut(u64::from(x) + min_x, u64::from(y) + min_y) = *pixel;
- }
- }
+ layer.blit_nonzero(min_x, min_y, &overlay);
}
fn merge_heat_counter(base: &mut HeatCounter, overlay: &HeatCounter) {
- for (x, y, source) in overlay.enumerate_pixels() {
- let target = base.get_pixel_mut(x, y);
- target[0] += source[0];
+ for (tx, ty, source) in overlay.enumerate_tiles() {
+ let target = base.tile_mut(tx, ty);
+ for (x, y, source) in source.enumerate_pixels() {
+ let target = target.get_pixel_mut(x, y);
+ target[0] += source[0];
+ }
}
}
-fn colorize_tile(tile: &ImageBuffer<Luma<u32>, Vec<u32>>, max: u32) -> RgbaImage {
+fn colorize_tile(tile: &ImageBuffer<Luma<u8>, Vec<u8>>, max: u32) -> RgbaImage {
let gradient = colorgrad::yl_or_rd();
let mut result = ImageBuffer::from_pixel(tile.width(), tile.height(), [0, 0, 0, 0].into());
for (x, y, pixel) in tile.enumerate_pixels() {
@@ -147,7 +135,7 @@ pub fn colorize_heatcounter(layer: &HeatCounter) -> HeatMap {
return result;
}
for (tile_x, tile_y, tile) in layer.enumerate_tiles() {
- let colorized = colorize_tile(&tile, max);
+ let colorized = colorize_tile(&tile, max.into());
*result.tile_mut(tile_x, tile_y) = colorized;
}
result
@@ -167,7 +155,7 @@ pub fn lazy_colorization<P: AsRef<Path>>(layer: &HeatCounter, base_dir: P) -> Re
let bar = ProgressBar::new(layer.tile_count().try_into().unwrap());
for (tile_x, tile_y, tile) in layer.enumerate_tiles() {
- let colorized = colorize_tile(&tile, max);
+ let colorized = colorize_tile(&tile, max.into());
let folder = base_dir.join(&tile_x.to_string());
let metadata = folder.metadata();
match metadata {
@@ -200,7 +188,7 @@ pub fn render_heatcounter(zoom: u32, tracks: &[Vec<Coordinates>]) -> HeatCounter
.collect::<Vec<_>>();
for point in points.iter() {
- render_circle(&mut layer, *point, (zoom as u64 / 4).max(1), [1].into());
+ render_circle(&mut layer, *point, (zoom as u64 / 4).max(2) - 1, [1].into());
}
for (a, b) in points.iter().zip(points.iter().skip(1)) {