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author | Daniel Schadt <kingdread@gmx.de> | 2025-07-08 19:03:20 +0200 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2025-07-08 19:03:27 +0200 |
commit | c71c5795596c9a587cd6a422834b8891617a2403 (patch) | |
tree | d8a99c77457095b90b35722d731492162dc9052d | |
parent | 99150875308e0cac89f4de2996cfd1954305dcfe (diff) | |
download | hittekaart-c71c5795596c9a587cd6a422834b8891617a2403.tar.gz hittekaart-c71c5795596c9a587cd6a422834b8891617a2403.tar.bz2 hittekaart-c71c5795596c9a587cd6a422834b8891617a2403.zip |
fix wrong doc links
-rw-r--r-- | hittekaart/src/renderer/heatmap.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/hittekaart/src/renderer/heatmap.rs b/hittekaart/src/renderer/heatmap.rs index 096421e..187c8f3 100644 --- a/hittekaart/src/renderer/heatmap.rs +++ b/hittekaart/src/renderer/heatmap.rs @@ -1,10 +1,10 @@ //! Actual rendering functions for heatmaps. //! -//! We begin the rendering by using [`render_heatcounter`] to turn a list of GPX tracks into a +//! We begin the rendering by having `Renderer::prepare()` to turn a list of GPX tracks into a //! [`HeatCounter`], which is basically a grayscale heatmap, where each pixel represents the number //! of tracks that goes through this pixel. //! -//! We then render the colored heatmap tiles using [`lazy_colorization`], which provides us with +//! We then render the colored heatmap tiles in `Renderer::colorize()`, which provides us with //! colorful PNG data. use crossbeam_channel::Sender; use image::{ImageBuffer, Luma, Pixel, RgbaImage}; |