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|
//! Boss fight analyzers for Wing 4 (Bastion of the Penitent).
use crate::{
analyzers::{helpers, Analyzer, Outcome},
EventKind, Log,
};
pub const CAIRN_CM_BUFF: u32 = 38_098;
/// Analyzer for the first fight of Wing 4, Cairn.
///
/// The CM is detected by the presence of the buff representing the countdown before which you have
/// to use your special action skill.
#[derive(Debug, Clone, Copy)]
pub struct Cairn<'log> {
log: &'log Log,
}
impl<'log> Cairn<'log> {
/// Create a new [`Cairn`] analyzer for the given log.
///
/// **Do not** use this method unless you know what you are doing. Instead, rely on
/// [`Log::analyzer`]!
pub fn new(log: &'log Log) -> Self {
Cairn { log }
}
}
impl<'log> Analyzer for Cairn<'log> {
fn log(&self) -> &Log {
self.log
}
fn is_cm(&self) -> bool {
helpers::buff_present(self.log, CAIRN_CM_BUFF)
}
fn outcome(&self) -> Option<Outcome> {
check_reward!(self.log);
Outcome::from_bool(helpers::boss_is_dead(self.log))
}
}
pub const MO_CM_HEALTH: u64 = 30_000_000;
/// Analyzer for the second fight of Wing 4, Mursaat Overseer.
///
/// The CM is detected by the boss's health, which is higher in the challenge mote.
#[derive(Debug, Clone, Copy)]
pub struct MursaatOverseer<'log> {
log: &'log Log,
}
impl<'log> MursaatOverseer<'log> {
/// Create a new [`MursaatOverseer`] analyzer for the given log.
///
/// **Do not** use this method unless you know what you are doing. Instead, rely on
/// [`Log::analyzer`]!
pub fn new(log: &'log Log) -> Self {
MursaatOverseer { log }
}
}
impl<'log> Analyzer for MursaatOverseer<'log> {
fn log(&self) -> &Log {
self.log
}
fn is_cm(&self) -> bool {
helpers::boss_health(self.log)
.map(|h| h >= MO_CM_HEALTH)
.unwrap_or(false)
}
fn outcome(&self) -> Option<Outcome> {
check_reward!(self.log);
Outcome::from_bool(helpers::boss_is_dead(self.log))
}
}
pub const SAMAROG_CM_HEALTH: u64 = 40_000_000;
/// Analyzer for the third fight of Wing 4, Samarog.
///
/// The CM is detected by the boss's health, which is higher in the challenge mote.
#[derive(Debug, Clone, Copy)]
pub struct Samarog<'log> {
log: &'log Log,
}
impl<'log> Samarog<'log> {
/// Create a new [`Samarog`] analyzer for the given log.
///
/// **Do not** use this method unless you know what you are doing. Instead, rely on
/// [`Log::analyzer`]!
pub fn new(log: &'log Log) -> Self {
Samarog { log }
}
}
impl<'log> Analyzer for Samarog<'log> {
fn log(&self) -> &Log {
self.log
}
fn is_cm(&self) -> bool {
helpers::boss_health(self.log)
.map(|h| h >= SAMAROG_CM_HEALTH)
.unwrap_or(false)
}
fn outcome(&self) -> Option<Outcome> {
check_reward!(self.log);
Outcome::from_bool(helpers::boss_is_dead(self.log))
}
}
pub const DEIMOS_CM_HEALTH: u64 = 42_000_000;
/// Analyzer for the fourth fight of Wing 4, Deimos.
///
/// The CM is detected by the boss's health, which is higher in the challenge mote.
#[derive(Debug, Clone, Copy)]
pub struct Deimos<'log> {
log: &'log Log,
}
impl<'log> Deimos<'log> {
/// Create a new [`Deimos`] analyzer for the given log.
///
/// **Do not** use this method unless you know what you are doing. Instead, rely on
/// [`Log::analyzer`]!
pub fn new(log: &'log Log) -> Self {
Deimos { log }
}
}
impl<'log> Analyzer for Deimos<'log> {
fn log(&self) -> &Log {
self.log
}
fn is_cm(&self) -> bool {
helpers::boss_health(self.log)
.map(|h| h >= DEIMOS_CM_HEALTH)
.unwrap_or(false)
}
fn outcome(&self) -> Option<Outcome> {
check_reward!(self.log);
// The idea for Deimos is that we first need to figure out when the 10% split happens (if
// it even happens), then we can find the time when 10%-Deimos becomes untargetable and
// then we can compare this time to the player exit time.
let split_time = deimos_10_time(self.log);
// We never got to 10%, so this is a fail.
if split_time == 0 {
return Some(Outcome::Failure);
}
let at_address = deimos_at_address(self.log);
if at_address == 0 {
return Some(Outcome::Failure);
}
let mut player_exit = 0u64;
let mut at_exit = 0u64;
for event in self.log.events() {
match event.kind() {
EventKind::ExitCombat { agent_addr }
if self
.log
.agent_by_addr(*agent_addr)
.map(|a| a.kind().is_player())
.unwrap_or(false)
&& event.time() >= player_exit =>
{
player_exit = event.time();
}
EventKind::Targetable {
agent_addr,
targetable,
} if *agent_addr == at_address && !targetable && event.time() >= at_exit => {
at_exit = event.time();
}
_ => (),
}
}
// Safety margin
Outcome::from_bool(player_exit > at_exit + 1000)
}
}
// Extracts the timestamp when Deimos's 10% phase started.
//
// This function may panic when passed non-Deimos logs!
fn deimos_10_time(log: &Log) -> u64 {
let mut first_aware = 0u64;
for event in log.events() {
if let EventKind::Targetable { targetable, .. } = event.kind() {
if *targetable {
first_aware = event.time();
}
}
}
first_aware
}
// Returns the attack target address for the 10% Deimos phase.
//
// Returns 0 when the right attack target is not found.
fn deimos_at_address(log: &Log) -> u64 {
for event in log.events().iter().rev() {
if let EventKind::AttackTarget {
agent_addr,
parent_agent_addr,
..
} = event.kind()
{
let parent = log.agent_by_addr(*parent_agent_addr);
if let Some(parent) = parent {
if Some("Deimos") == parent.as_gadget().map(|g| g.name()) {
return *agent_addr;
}
}
}
}
0
}
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