//! Boss fight analyzers for Wing 5 (Hall of Chains) use crate::{ analyzers::{helpers, Analyzer, Outcome}, Encounter, EventKind, Log, }; pub const DESMINA_BUFF_ID: u32 = 47414; pub const DESMINA_MS_THRESHOLD: u64 = 11_000; pub const DESMINA_DEATH_BUFF: u32 = 895; /// Analyzer for the first fight of Wing 5, Soulless Horror (aka. Desmina). /// /// The CM is detected by the time between applications of the Necrosis debuff, which is applied at /// a faster rate when the challenge mote is active. #[derive(Debug, Clone, Copy)] pub struct SoullessHorror<'log> { log: &'log Log, } impl<'log> SoullessHorror<'log> { /// Create a new [`SoullessHorror`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { SoullessHorror { log } } } impl<'log> Analyzer for SoullessHorror<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { let tbb = helpers::time_between_buffs(self.log, DESMINA_BUFF_ID); tbb > 0 && tbb <= DESMINA_MS_THRESHOLD } fn outcome(&self) -> Option { check_reward!(self.log); Outcome::from_bool(self.log.events().iter().any(|event| { if let EventKind::BuffApplication { buff_id, destination_agent_addr, .. } = event.kind() { self.log.is_boss(*destination_agent_addr) && *buff_id == DESMINA_DEATH_BUFF } else { false } })) } } /// Analyzer for the River of Souls escort event in Wing 5. #[derive(Debug, Clone, Copy)] pub struct RiverOfSouls<'log> { log: &'log Log, } impl<'log> RiverOfSouls<'log> { pub fn new(log: &'log Log) -> Self { RiverOfSouls { log } } } impl<'log> Analyzer for RiverOfSouls<'log> { fn log(&self) -> &'log Log { self.log } fn is_cm(&self) -> bool { false } fn outcome(&self) -> Option { const TRASH_IDS: &[u16] = &[0x4d97, 0x4bc7, 0x4d75, 0x4c05, 0x4bc8, 0x4cec]; check_reward!(self.log); // First, let's get the Desmina NPC let desmina = self .log .characters() .find(|npc| npc.id() == Encounter::RiverOfSouls as u16)?; // We need to see when our friendly Desmina exited combat, because if she didn't, the event // failed. let exit_combat = self .log .events() .iter() .find(|e| matches!(e.kind(), &EventKind::ExitCombat { agent_addr } if agent_addr == desmina.addr())); if exit_combat.is_none() { return Some(Outcome::Failure); } let trash_aware = self .log .characters() .filter(|npc| TRASH_IDS.contains(&npc.id())) .map(|npc| npc.last_aware()) .filter(|&i| i != u64::MAX) .max() .unwrap_or(0); let desmina_despawn = self .log() .events() .iter() .find(|e| matches!(e.kind(), &EventKind::Despawn { agent_addr } if agent_addr == desmina.addr())); Outcome::from_bool( trash_aware != 0 && desmina_despawn.is_none() // Add some leeway and see if we saw Desmina after all the trash was gone && trash_aware + 500 <= desmina.last_aware() && some_player_alive(self.log), ) } } fn some_player_alive(log: &Log) -> bool { let deaths_and_dcs = log .events() .iter() .filter_map(|e| match *e.kind() { EventKind::Despawn { agent_addr } => Some(agent_addr), EventKind::ChangeDead { agent_addr } => Some(agent_addr), _ => None, }) .filter(|&addr| { log.agent_by_addr(addr) .map(|a| a.kind().is_player()) .unwrap_or(false) }) .count(); deaths_and_dcs < log.players().count() } pub const DHUUM_CM_HEALTH: u64 = 40_000_000; /// Analyzer for the second fight of Wing 5, Dhuum. /// /// The CM is detected by the boss's health, which is higher in the challenge mote. #[derive(Debug, Clone, Copy)] pub struct Dhuum<'log> { log: &'log Log, } impl<'log> Dhuum<'log> { /// Create a new [`Dhuum`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { Dhuum { log } } } impl<'log> Analyzer for Dhuum<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { helpers::boss_health(self.log) .map(|h| h >= DHUUM_CM_HEALTH) .unwrap_or(false) } fn outcome(&self) -> Option { check_reward!(self.log); Outcome::from_bool(helpers::boss_is_dead(self.log)) } }