//! Boss fight analyzers for Wing 4 (Bastion of the Penitent). use crate::{ analyzers::{helpers, Analyzer, Outcome}, EventKind, Log, }; pub const CAIRN_CM_BUFF: u32 = 38_098; /// Analyzer for the first fight of Wing 4, Cairn. /// /// The CM is detected by the presence of the buff representing the countdown before which you have /// to use your special action skill. #[derive(Debug, Clone, Copy)] pub struct Cairn<'log> { log: &'log Log, } impl<'log> Cairn<'log> { /// Create a new [`Cairn`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { Cairn { log } } } impl<'log> Analyzer for Cairn<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { helpers::buff_present(self.log, CAIRN_CM_BUFF) } fn outcome(&self) -> Option { check_reward!(self.log); Outcome::from_bool(helpers::boss_is_dead(self.log)) } } pub const MO_CM_HEALTH: u64 = 30_000_000; /// Analyzer for the second fight of Wing 4, Mursaat Overseer. /// /// The CM is detected by the boss's health, which is higher in the challenge mote. #[derive(Debug, Clone, Copy)] pub struct MursaatOverseer<'log> { log: &'log Log, } impl<'log> MursaatOverseer<'log> { /// Create a new [`MursaatOverseer`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { MursaatOverseer { log } } } impl<'log> Analyzer for MursaatOverseer<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { helpers::boss_health(self.log) .map(|h| h >= MO_CM_HEALTH) .unwrap_or(false) } fn outcome(&self) -> Option { check_reward!(self.log); Outcome::from_bool(helpers::boss_is_dead(self.log)) } } pub const SAMAROG_CM_HEALTH: u64 = 40_000_000; /// Analyzer for the third fight of Wing 4, Samarog. /// /// The CM is detected by the boss's health, which is higher in the challenge mote. #[derive(Debug, Clone, Copy)] pub struct Samarog<'log> { log: &'log Log, } impl<'log> Samarog<'log> { /// Create a new [`Samarog`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { Samarog { log } } } impl<'log> Analyzer for Samarog<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { helpers::boss_health(self.log) .map(|h| h >= SAMAROG_CM_HEALTH) .unwrap_or(false) } fn outcome(&self) -> Option { check_reward!(self.log); Outcome::from_bool(helpers::boss_is_dead(self.log)) } } pub const DEIMOS_CM_HEALTH: u64 = 42_000_000; /// Analyzer for the fourth fight of Wing 4, Deimos. /// /// The CM is detected by the boss's health, which is higher in the challenge mote. #[derive(Debug, Clone, Copy)] pub struct Deimos<'log> { log: &'log Log, } impl<'log> Deimos<'log> { /// Create a new [`Deimos`] analyzer for the given log. /// /// **Do not** use this method unless you know what you are doing. Instead, rely on /// [`Log::analyzer`]! pub fn new(log: &'log Log) -> Self { Deimos { log } } } impl<'log> Analyzer for Deimos<'log> { fn log(&self) -> &Log { self.log } fn is_cm(&self) -> bool { helpers::boss_health(self.log) .map(|h| h >= DEIMOS_CM_HEALTH) .unwrap_or(false) } fn outcome(&self) -> Option { check_reward!(self.log); // The idea for Deimos is that we first need to figure out when the 10% split happens (if // it even happens), then we can find the time when 10%-Deimos becomes untargetable and // then we can compare this time to the player exit time. let split_time = deimos_10_time(self.log); // We never got to 10%, so this is a fail. if split_time == 0 { return Some(Outcome::Failure); } let at_address = deimos_at_address(self.log); if at_address == 0 { return Some(Outcome::Failure); } let mut player_exit = 0u64; let mut at_exit = 0u64; for event in self.log.events() { match event.kind() { EventKind::ExitCombat { agent_addr } if self .log .agent_by_addr(*agent_addr) .map(|a| a.kind().is_player()) .unwrap_or(false) && event.time() >= player_exit => { player_exit = event.time(); } EventKind::Targetable { agent_addr, targetable, } if *agent_addr == at_address && !targetable && event.time() >= at_exit => { at_exit = event.time(); } _ => (), } } // Safety margin Outcome::from_bool(player_exit > at_exit + 1000) } } // Extracts the timestamp when Deimos's 10% phase started. // // This function may panic when passed non-Deimos logs! fn deimos_10_time(log: &Log) -> u64 { let mut first_aware = 0u64; for event in log.events() { if let EventKind::Targetable { targetable, .. } = event.kind() { if *targetable { first_aware = event.time(); } } } first_aware } // Returns the attack target address for the 10% Deimos phase. // // Returns 0 when the right attack target is not found. fn deimos_at_address(log: &Log) -> u64 { for event in log.events().iter().rev() { if let EventKind::AttackTarget { agent_addr, parent_agent_addr, .. } = event.kind() { let parent = log.agent_by_addr(*parent_agent_addr); if let Some(parent) = parent { if Some("Deimos") == parent.as_gadget().map(|g| g.name()) { return *agent_addr; } } } } 0 }