# Changelog All notable changes to this project will be documented in this file. ## Unreleased ### Added - `Boss::Ai` to represent Ai, Keeper of the Peak in the Sunqua Peak fractal. - `analyzers::fractal::Ai` with logic to determine CM and outcome of the Sunqua Peak CM fight. - `Log::gadgets` to retrieve all gadget agents. - `Log::build_id` to retrieve the game's build id. - The `serde` optional feature to enable (de)serialization of API types. - `Encounter::from_header_id` to convert a header ID from arcdps to the correct encounter. ### Changed - `gamedata::Boss` has been split in `gamedata::Boss` and `gamedata::Encounter` - `Encounter::VoiceOfTheFallen` is now `Encounter::SuperKodanBrothers` - `Encounter::LargosTwins` is now `Encounter::TwinLargos` - `Boss::Xera2`, `Boss::Nikare`, `Boss::Kenut`, `Boss::ClawOfTheFallen` and `Boss::VoiceOfTheFallen` have been introduced - `gamedata::Boss` is no longer re-exported as `evtclib::Boss`, instead `evtclib::Encounter` is exported. - Renamed `Log::npcs` to `Log::characters` to have consistent naming. ### Fixed - Some edge cases where raid success was not detected (as long as the fight was rewarded). ### Removed - Various `*_ID` constants from `gamedata`: `XERA_PHASE2_ID`, `NIKARE_ID`, `KENUT_ID`, `VOICE_OF_THE_FALLEN_ID` and `CLAW_OF_THE_FALLEN_ID`. ## 0.4.3 - 2020-09-21 ### Added - `gamedata::VOICE_OF_THE_FALLEN_ID` and `gamedata::CLAW_OF_THE_FALLEN_ID`. ### Fixed - Handling of log files with "Claw of the Fallen" as the encounter id. - Both bosses are now returned for the "Voice & Claw of the Fallen" strike mission. - Fixed CM detection for Skorvald logs done after the 2020-09-15 patch (introduction of Sunqua Peak). ## 0.4.2 - 2020-08-28 ### Fixed - Removed leftover debug output ("First aware: ...") from the Deimos analyzer. ## 0.4.1 - 2020-08-17 ### Added - `Log::errors` as a convenience function. ### Fixed - Fixed the conversion from `CBTS_ERROR` to `EventKind::Error` not having the correct text. ## 0.4.0 - 2020-07-24 ### Added - A variant for `CBTS_TAG`. - The function `Log::span` to get the duration of a log. - Analyzers to detect fight outcomes and challenge motes in a fight-dependent way. - `gamedata::KENUT_ID` and `gamedata::NIKARE_ID` for the Largos Twins' IDs. ### Fixed - `Log::is_boss` and `Log::boss_agents` now properly work with both Largos in the Twin Largos fight. ### Removed - `CmTrigger` and `Boss::cm_trigger`, as that is now handled by analyzers. ## 0.3.3 - 2020-05-25 ### Added - Variants for `CBTS_BREAKBARSTATE`, `CBTS_BREAKBARPERCENT` and `CBTS_ERROR`. - `EventKind::Error` as the higher-level part for `CBTS_ERROR`. - Equivalents for the `e_attribute` and `e_buffcategory` enums. ### Changed - Invalid state changes no longer cause the parser to choke, instead they are ignored in `parse_events`. ## 0.3.2 - 2020-05-12 ### Added - Support for determining Challenge Motes. - `evtclib::gamedata::CmTrigger` along with `evtclib::gamedata::Boss::cm_trigger`. - `evtclib::Log::is_cm`. - Convenience methods `evtclib::process_stream` and `evtclib::process_file`. - `Display` implementation for `Boss`, `Profession` and `EliteSpec`. ## 0.3.1 - 2020-05-04 ### Added - Implement `FromStr` for `Profession` and `EliteSpec`. ### Changed - Removed dependency on `fnv`. ## 0.3.0 - 2020-05-02 ### Added - Implement standard traits `Debug`, `Default`, `PartialEq`, `Eq` and `Hash` for raw types in `evtclib::raw`. - Implement `From` for `PartialEvtc`. ### Changed - Parsing functions now take their input by-value. - `evtclib::Event` now provides getters instead of public fields. ## 0.2.0 - 2020-04-29 ### Added - `Hash`, `PartialEq` and `Eq` implementations for `Agent`. - `Hash` implementation for `WeaponSet` and `Activation`. - `evtclib::gamedata::{Profession, EliteSpec}` to make dealing with profession/elite specialization ids easier. - `evtclib::Log::encounter` to automatically convert the ID to the right `Boss`. - `evtclib::raw::cstr_up_to_nul` to make dealing with the embedded strings easier. - Handling for `CBTS_VELOCITY`, `CBTS_POSITION`, `CBTS_FACING`, `CBTS_MAPID`, `CBTS_ATTACKTARGET` and `CBTS_TARGETABLE` events. - Convenience methods to `Log`: `local_start_timestamp`, `local_end_timestamp`, `was_rewarded`. ### Changed - `evtclib::statistics::gamedata` is now called `evtclib::gamedata`, and the list of boons has been removed. - `evtclib::Agent` now takes a `Kind` parameter which make some methods more ergonomical to use. - `evtclib::Agent{Name, Kind}` have been reworked: - They have been consolidated into a single `AgentKind`, which also contains the name. - Three new structs `Player`, `Gadget` and `Character` have been added instead of embedding the fields directly into the enum. - `Player::profession()` and `Player::elite()` now use the new `Profession` and `EliteSpec` enums. - `evtclib::Log::boss_id()` has been renamed `encounter_id`. - `evtclib::EvtcError::Utf8Error` has changed the inner type from `FromUtf8Error` to `Utf8Error`. - The submodule `evtclib::event` is now publicly accessible. - Structs are now converted using `TryFrom` instead of our custom `from_raw` method. ### Fixed - Fixes for parsing `evtclib::gamedata::Boss`: - "soulless horror" will now be parsed correctly as `Boss::SoullessHorror`. - "largos twins" will now be parsed correctly as `Boss::LargosTwins`. - "ensolyss of the endless torment" will now be parsed correctly as `Boss::Ensolyss`. - "kodans" will now be parsed as `Boss::VoiceOfTheFallen`. - "conjured amalgamate" will now be parsed correctly as `Boss::ConjuredAmalgamate`. The typo in "conjured almagamate" has been fixed. ### Removed - Removed `evtclib::statistics` submodule, see `08465ea` for the rationale. - Removed all feature flags, so the crate can now be used on stable. - Removed `Eq` from `evtclib::Event` & `evtclib::EventKind`. - `main.rs` is gone. ### Unsafe - An unsafe one-liner has been added in `Agent::transmute`. Rationale and a comment about safety can be found in the source.