From aac51cfaf15659e9447a79032dea5c05e0441709 Mon Sep 17 00:00:00 2001
From: Daniel Schadt <kingdread@gmx.de>
Date: Thu, 14 Jun 2018 17:25:02 +0200
Subject: use log start time as fallback for combat enter

Does only the PoV player have the enter combat event...?
---
 src/statistics/mod.rs | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/statistics')

diff --git a/src/statistics/mod.rs b/src/statistics/mod.rs
index 0254135..a46fc27 100644
--- a/src/statistics/mod.rs
+++ b/src/statistics/mod.rs
@@ -114,6 +114,8 @@ pub fn calculate(log: &Log) -> StatResult<Statistics> {
         // event.time to track information related to time.
         if enter_time != 0 {
             agent.enter_combat = enter_time;
+        } else {
+            agent.enter_combat = log_start_time;
         }
         if exit_time != 0 {
             agent.exit_combat = exit_time;
-- 
cgit v1.2.3