From f480faeefbab83a4396a172a15fce7d264216ef2 Mon Sep 17 00:00:00 2001 From: Daniel Schadt Date: Sun, 4 Oct 2020 12:01:06 +0200 Subject: add Encounter::from_header_id It makes sense to expose this logic as a function, as other programs like raidgrep might want to use the same logic when dealing with partial evtc files. --- src/gamedata.rs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/gamedata.rs') diff --git a/src/gamedata.rs b/src/gamedata.rs index 64b6731..ac8d46a 100644 --- a/src/gamedata.rs +++ b/src/gamedata.rs @@ -1,5 +1,6 @@ //! This module contains some low-level game data, such as different boss IDs. use num_derive::FromPrimitive; +use num_traits::FromPrimitive; use std::{ fmt::{self, Display, Formatter}, str::FromStr, @@ -118,6 +119,21 @@ impl Encounter { Encounter::WhisperOfJormag => &[Boss::WhisperOfJormag], } } + + /// Converts a combat ID as given in the arcdps header into the correct encounter. + /// + /// This properly takes care of encounters with multiple bosses or which could be saved as + /// multiple bosses. + /// + /// ``` + /// # use evtclib::gamedata::Encounter; + /// assert_eq!(Encounter::from_header_id(0x3C4E), Some(Encounter::ValeGuardian)); + /// assert_eq!(Encounter::from_header_id(0x5261), Some(Encounter::TwinLargos)); + /// ``` + #[inline] + pub fn from_header_id(id: u16) -> Option { + Boss::from_u16(id).map(Boss::encounter) + } } /// Error for when converting a string to an encounter fails. -- cgit v1.2.3