From b962896e0d31667162b0a844e3f2186707b641ad Mon Sep 17 00:00:00 2001 From: Daniel Schadt Date: Tue, 16 Nov 2021 23:44:14 +0100 Subject: Add GameMode and Log::game_mode For a lot of applications, it can be useful to distinguish between logs made in raids, fractals, ... Note that we probably don't want further categorization (as for example done in ezau). --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) (limited to 'CHANGELOG.md') diff --git a/CHANGELOG.md b/CHANGELOG.md index 926a979..60d78c1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,7 @@ All notable changes to this project will be documented in this file. - `Encounter::EaterOfSouls` (`Boss::EaterOfSouls`) - `Encounter::StatueOfDarkness` (`Boss::EyeOfJudgment` and `Boss::EyeOfFate`) - `Log::is_generic` to check whether a log is generic (WvW) +- `GameMode` and the `Log::game_mode` method - `FromRawEventError::UnknownLanguage` has been added to deal with an invalid language byte. -- cgit v1.2.3