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2022-04-20fix mai trin success detection for early failuresDaniel Schadt
2022-04-20add tests for Mai Trin CMDaniel Schadt
2022-03-10fix dragonvoid IDDaniel Schadt
Dragonvoid is one of those weird bosses which consists of multiple characters(?) that are structures and not even "normal" characters(??). The first ID we used seemed to not catch the actual logs that are now generated using an up-to-date arcDPS. I'm not sure if the old ID was necessarily wrong, but for some reason, it doesn't seem to match the actual ID that is currently used to log this fight.
2022-03-09add Boss/Encounter for new EoD strikesDaniel Schadt
2022-03-08add logs for EoD elite spec parsingDaniel Schadt
Many thanks to xyoz & neko for providing me with suitable log files!
2021-11-22add Twisted CastleDaniel Schadt
There's not many useful things we can do with this log, other than providing a way for downstream applications to identify those logs.
2021-11-16Add GameMode and Log::game_modeDaniel Schadt
For a lot of applications, it can be useful to distinguish between logs made in raids, fractals, ... Note that we probably don't want further categorization (as for example done in ezau).
2021-11-16Add Statues of GrenthDaniel Schadt
2021-11-13Implement the River of Souls encounterDaniel Schadt
2021-11-13add tests for Trio parsingDaniel Schadt
2021-11-13Add a "is_generic" to detect WvW logsDaniel Schadt
The wording on the evtc README is > an npcid of 1 indicates log is generic - triggers by squadmember > entering combat and not as a result of a boss species id. It is not quite clear whether "generic" implies WvW or if there are PvE generic logs as well if you manage to set up arcdps in the right way. Therefore, the wording in evtclib is rather unspecific as well.
2021-11-12Add kitty golem encounters from the training areaDaniel Schadt
2020-09-28fix formattingDaniel Schadt
2020-09-23rename Boss to EncounterDaniel Schadt
This is the first step in differentiating between Encounters and Bosses. It sounds a bit weird at first, but there are some events without any bosses (like the River of Souls), and some events which have multiple bosses (like Twin Largos or the kodan strike mission). If we want to support this better, without relying on extra IDs, special casing and constants (like NIKARE_ID), we should differentiate between Encounters and Bosses.
2020-09-23add test logs for Sunqua PeakDaniel Schadt
2020-09-21fix formattingv0.4.3Daniel Schadt
2020-09-21fix CM detection for new Skorvald logsDaniel Schadt
The Sunqua Peak patch released on 2020-09-15 shifted fractals around (notably moving the old CMs to 98 & 99), which messed with the boss health in those fractals. As a result, the Skorvald CM detection (which relied on the health of Skorvald being higher in CM) was broken. This patch introduces a fallback mechanism which relies on the split-phase anomalies, as those are still different in the CM. It should be 100% accurate, as long as players actually make it to the split phase. Before that, we currently have to assume that the fight is non-CM, even if it's a log from a CM wiping before first split phase. There is some discussion in the Elite-Insights Discord here[1] about this change. [1]: https://discordapp.com/channels/456611641526845473/718866714527399976/755914037354692648
2020-07-24add some testing for analyzersDaniel Schadt
2020-05-16add a sabir cm log for testingDaniel Schadt
The sacred texts have been received and can now be used to make sure we detect the Cardinal Sabir Challenge Mote correctly!
2020-05-14add tests for CM detectionDaniel Schadt
Currently, I seem to not have a Cardinal Sabir CM log though.
2020-04-28add integration-style tests for each bossDaniel Schadt
This makes sure that at least the basic functionality is working. The logs are "real world" logs, unmodified, directly from arcdps. Some of the names have special characters in them, so that part of the code is tested as well.