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arcdps EVTC reading/parsing library for Rust
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2021-11-17
derive most traits for Agent and Skill
Daniel Schadt
2021-11-17
Implement FromStr for GameMode
Daniel Schadt
2021-11-17
Move game_mode to Encounter
Daniel Schadt
2021-11-16
Add GameMode and Log::game_mode
Daniel Schadt
2021-11-16
Small documentation fix for Encounter
Daniel Schadt
2021-11-16
Add Statues of Grenth
Daniel Schadt
2021-11-13
Implement the River of Souls encounter
Daniel Schadt
2021-11-13
add tests for Trio parsing
Daniel Schadt
2021-11-13
add bandit trio encounter & boss IDs
Daniel Schadt
2021-11-13
Document panic in Log::boss and remove other panic
Daniel Schadt
2021-11-13
Add a "is_generic" to detect WvW logs
Daniel Schadt
2021-11-12
remove superfluous semicolons
Daniel Schadt
2021-11-12
small lint fixes
Daniel Schadt
2021-11-12
Fix player name parsing logic
Daniel Schadt
2021-11-12
Add kitty golem encounters from the training area
Daniel Schadt
2020-12-11
add CBTR_BREAKBAR enum variant
Daniel Schadt
2020-12-11
add buff stack id to BuffApplication event
Daniel Schadt
2020-12-11
add StackActive and StackReset events
Daniel Schadt
2020-12-11
add comment about ReplInfo
Daniel Schadt
2020-12-11
add BuffInitial event handling
Daniel Schadt
2020-12-08
add CBTS_BARRIERUPDATE statechange
Daniel Schadt
2020-10-23
speed up agent-by-addr search
Daniel Schadt
2020-10-23
use iterator methods instead of for loops
Daniel Schadt
2020-10-04
add Encounter::from_header_id
Daniel Schadt
2020-10-01
implement sequence deserialization for Agent
Daniel Schadt
2020-10-01
remove another redundant static qualifier
Daniel Schadt
2020-10-01
remove redundant static qualifier
Daniel Schadt
2020-10-01
fix documentation links
Daniel Schadt
2020-10-01
add Agent serialization tests
Daniel Schadt
2020-10-01
move Agent definition to a separate file
Daniel Schadt
2020-10-01
manually implement Deserialize for Agent
Daniel Schadt
2020-09-29
return Outcome::Success if a raid was rewarded
Daniel Schadt
2020-09-28
fix formatting
Daniel Schadt
2020-09-28
optionally implement serde::{Des,S}erialize
Daniel Schadt
2020-09-28
add Log::build_id
Daniel Schadt
2020-09-28
rename Log::npcs to Log::characters
Daniel Schadt
2020-09-28
add Log::gadgets
Daniel Schadt
2020-09-28
fix formatting
Daniel Schadt
2020-09-28
implement Display & FromStr for Boss
Daniel Schadt
2020-09-23
more documentation for Boss
Daniel Schadt
2020-09-23
add Encounter::bosses and Boss::encounter
Daniel Schadt
2020-09-23
re-introduce Boss
Daniel Schadt
2020-09-23
rename Boss to Encounter
Daniel Schadt
2020-09-23
fix docstring typo
Daniel Schadt
2020-09-23
use Log::is_boss instead of manually checking
Daniel Schadt
2020-09-23
fix lints
Daniel Schadt
2020-09-23
add Sunqua Peak/Ai ID and analyzer logic
Daniel Schadt
2020-09-21
fix CM detection for new Skorvald logs
Daniel Schadt
2020-09-15
fix logs with Claw of the Fallen ID
Daniel Schadt
2020-08-28
remove leftover debug output
Daniel Schadt
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