Age | Commit message (Expand) | Author |
2020-05-11 | fix formatting | Daniel Schadt |
2020-05-11 | add Display implementation for gamedata | Daniel Schadt |
2020-05-10 | add Cairn CM detection | Daniel Schadt |
2020-05-09 | move process_* out of lib.rs | Daniel Schadt |
2020-05-09 | update documentation and README | Daniel Schadt |
2020-05-09 | add process_stream and process_file functions | Daniel Schadt |
2020-05-08 | add first support for determining CMs | Daniel Schadt |
2020-05-04 | implement FromStr for Profession and EliteSpec | Daniel Schadt |
2020-05-02 | fix formatting | Daniel Schadt |
2020-05-02 | add docs about parse_events and the parser | Daniel Schadt |
2020-05-02 | implement From<Evtc> for PartialEvtc | Daniel Schadt |
2020-05-02 | implement Hash, Default, PartialEq for raw types | Daniel Schadt |
2020-05-02 | add a note about writing evtc files | Daniel Schadt |
2020-05-02 | use getters for Event | Daniel Schadt |
2020-05-02 | add more documentation | Daniel Schadt |
2020-05-01 | add a comment about redundant closures | Daniel Schadt |
2020-05-01 | take readers by value | Daniel Schadt |
2020-04-29 | fix long number literal | Daniel Schadt |
2020-04-29 | add some convenience methods to Log | Daniel Schadt |
2020-04-29 | formatting fixes | Daniel Schadt |
2020-04-29 | implement TryFrom for non-references | Daniel Schadt |
2020-04-29 | delete main.rs | Daniel Schadt |
2020-04-29 | replace own from_raw with TryFrom implementation | Daniel Schadt |
2020-04-29 | make event submodule public | Daniel Schadt |
2020-04-29 | implement TeamChange, AttackTarget and Targetable | Daniel Schadt |
2020-04-28 | more inlining | Daniel Schadt |
2020-04-28 | add more shorthands to Agent<Player|...> | Daniel Schadt |
2020-04-28 | derive Hash for WeaponSet and Activation | Daniel Schadt |
2020-04-28 | implement Position/Velocity/Facing/MapId events | Daniel Schadt |
2020-04-28 | fix documentation for CbtStatechange | Daniel Schadt |
2020-04-28 | more documentation | Daniel Schadt |
2020-04-28 | restructure how agents are constructed | Daniel Schadt |
2020-04-28 | move boss_id() to encounter_id(), add encounter() | Daniel Schadt |
2020-04-28 | add Profession and EliteSpec enum | Daniel Schadt |
2020-04-28 | derive Hash for Player/Gadget/Character/Agent | Daniel Schadt |
2020-04-28 | getters for Player/Character/Gadget | Daniel Schadt |
2020-04-28 | more documentation for Agent | Daniel Schadt |
2020-04-28 | rework Agent/AgentName/AgentKind structs | Daniel Schadt |
2020-04-27 | rework Log::players/npcs | Daniel Schadt |
2020-04-27 | combine AgentKind and AgentName | Daniel Schadt |
2020-04-27 | change some getters to copy | Daniel Schadt |
2020-04-27 | remove try_trait | Daniel Schadt |
2020-04-27 | remove features stmt_expr_attributes & never_type | Daniel Schadt |
2020-04-27 | derive Error for ParseBossError | Daniel Schadt |
2020-04-27 | tests and fixes for Boss::from_str | Daniel Schadt |
2020-04-27 | remove statistics submodule | Daniel Schadt |
2020-04-26 | use ? instead of manual if-let | Daniel Schadt |
2020-04-04 | also add FromStr for new bosses | Daniel Schadt |
2020-04-04 | add strike mission IDs | Daniel Schadt |
2020-04-04 | add wing 7 bosses | Daniel Schadt |