| Age | Commit message (Collapse) | Author | 
 | 
We need to know the stack size and the boon type anyway, so there's no
point in guessing them for unknown boons. We just restrict ourselves to
the known ones.
 | 
 | 
still missing:
* spirits
* superspeed
* any other non-boon thing (Empower Allies, banners, spotter, ...)
* ...
 | 
 | 
 | 
 | 
 | 
 | 
This prevents calling BoonQueue::simulate a lot of times. Still needs
more profiling to make it even faster.
 | 
 | 
 | 
 | 
Trackers help us to keep the code somewhat cleaner, especially in the
statistics::calculate function.
 | 
 | 
 | 
 | 
This is already pretty good to calculate the overall boon uptime/average
stacks.
 |