| Age | Commit message (Collapse) | Author | 
|---|
|  | We need to know the stack size and the boon type anyway, so there's no
point in guessing them for unknown boons. We just restrict ourselves to
the known ones. | 
|  | still missing:
* spirits
* superspeed
* any other non-boon thing (Empower Allies, banners, spotter, ...)
* ... | 
|  |  | 
|  |  | 
|  | This prevents calling BoonQueue::simulate a lot of times. Still needs
more profiling to make it even faster. | 
|  |  | 
|  | Trackers help us to keep the code somewhat cleaner, especially in the
statistics::calculate function. | 
|  |  | 
|  | This is already pretty good to calculate the overall boon uptime/average
stacks. |