Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-14 | rework boon tracking | Daniel Schadt | |
2018-06-13 | clean up a bit | Daniel Schadt | |
2018-06-13 | rework damage tracker | Daniel Schadt | |
2018-06-10 | add a hint on multiplexer | Daniel Schadt | |
2018-06-10 | use multiplexer for boon tracker | Daniel Schadt | |
2018-06-10 | first iteration of multiplexer | Daniel Schadt | |
2018-06-10 | basic structure for mechanic tracker | Daniel Schadt | |
2018-05-31 | make entry immutable | Daniel Schadt | |
2018-05-31 | cargo fmt | Daniel Schadt | |
2018-05-30 | boon tracker: only track known boons | Daniel Schadt | |
We need to know the stack size and the boon type anyway, so there's no point in guessing them for unknown boons. We just restrict ourselves to the known ones. | |||
2018-05-01 | add boon data for some boons (exemplary) | Daniel Schadt | |
2018-04-27 | speed up boon calculation | Daniel Schadt | |
This prevents calling BoonQueue::simulate a lot of times. Still needs more profiling to make it even faster. | |||
2018-04-27 | add boon tracking basics | Daniel Schadt | |
2018-04-25 | introduce trackers | Daniel Schadt | |
Trackers help us to keep the code somewhat cleaner, especially in the statistics::calculate function. |