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arcdps EVTC reading/parsing library for Rust
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lib.rs
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2021-11-13
Add a "is_generic" to detect WvW logs
Daniel Schadt
2021-11-12
small lint fixes
Daniel Schadt
2020-10-04
add Encounter::from_header_id
Daniel Schadt
2020-10-01
move Agent definition to a separate file
Daniel Schadt
2020-10-01
manually implement Deserialize for Agent
Daniel Schadt
2020-09-28
fix formatting
Daniel Schadt
2020-09-28
optionally implement serde::{Des,S}erialize
Daniel Schadt
2020-09-28
add Log::build_id
Daniel Schadt
2020-09-28
rename Log::npcs to Log::characters
Daniel Schadt
2020-09-28
add Log::gadgets
Daniel Schadt
2020-09-28
fix formatting
Daniel Schadt
2020-09-23
add Encounter::bosses and Boss::encounter
Daniel Schadt
2020-09-23
re-introduce Boss
Daniel Schadt
2020-09-23
rename Boss to Encounter
Daniel Schadt
2020-09-23
fix lints
Daniel Schadt
2020-09-15
fix logs with Claw of the Fallen ID
Daniel Schadt
2020-08-17
fix formatting
v0.4.1
Daniel Schadt
2020-08-17
add Log::errors convenience method
Daniel Schadt
2020-07-24
re-export Outcome as well
Daniel Schadt
2020-07-23
more documentation & adjustments
Daniel Schadt
2020-07-23
make Log::boss_agents/is_boss work on Largos Twins
Daniel Schadt
2020-06-28
start implementing analyzers
Daniel Schadt
2020-06-12
add Log::span
Daniel Schadt
2020-05-11
fix formatting
Daniel Schadt
2020-05-09
move process_* out of lib.rs
Daniel Schadt
2020-05-09
update documentation and README
Daniel Schadt
2020-05-09
add process_stream and process_file functions
Daniel Schadt
2020-05-08
add first support for determining CMs
Daniel Schadt
2020-05-02
add a note about writing evtc files
Daniel Schadt
2020-05-02
use getters for Event
Daniel Schadt
2020-05-02
add more documentation
Daniel Schadt
2020-04-29
add some convenience methods to Log
Daniel Schadt
2020-04-29
implement TryFrom for non-references
Daniel Schadt
2020-04-29
replace own from_raw with TryFrom implementation
Daniel Schadt
2020-04-29
make event submodule public
Daniel Schadt
2020-04-28
more inlining
Daniel Schadt
2020-04-28
add more shorthands to Agent<Player|...>
Daniel Schadt
2020-04-28
more documentation
Daniel Schadt
2020-04-28
restructure how agents are constructed
Daniel Schadt
2020-04-28
move boss_id() to encounter_id(), add encounter()
Daniel Schadt
2020-04-28
add Profession and EliteSpec enum
Daniel Schadt
2020-04-28
derive Hash for Player/Gadget/Character/Agent
Daniel Schadt
2020-04-28
getters for Player/Character/Gadget
Daniel Schadt
2020-04-28
more documentation for Agent
Daniel Schadt
2020-04-28
rework Agent/AgentName/AgentKind structs
Daniel Schadt
2020-04-27
rework Log::players/npcs
Daniel Schadt
2020-04-27
combine AgentKind and AgentName
Daniel Schadt
2020-04-27
change some getters to copy
Daniel Schadt
2020-04-27
remove try_trait
Daniel Schadt
2020-04-27
remove features stmt_expr_attributes & never_type
Daniel Schadt
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