Age | Commit message (Collapse) | Author |
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Otherwise the text will be garbled (reversed and probably cut short).
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This brings in proper fight outcome detection, which is nice and needed
for downstream applications (raidgrep/ezau).
Furthermore, this cleans up the CM detection a bit by moving away from
the "descriptive" trigger way to just having dynamically dispatched
methods for every log.
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This was only there to make it easier to gradually implement the outcome
method for the individual bosses. Now that each boss has a proper
outcome, we no longer need the default method - in fact, I'd rather make
sure the compiler tells us if we forget to implement this method in a
new analyzer.
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Otherwise, this would only return Nikare, and not Kenut.
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It turns out that `was_rewarded` is a pretty bad heuristic if you ever
kill a boss a second time per week (basically, was_rewarded=false does
not imply that the boss was unsuccessful). Therefore, we need a proper
detection of when a fight failed and when a fight succeeded.
This is the first batch that implements this as part of the Analyzer
trait for bosses of wings 1 to 4.
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You can run it with
cargo run --example=loginfo -- path/to/log
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It turns out that the different encounters do require quite some
encounter-specific logic, not only to determine whether the CM was
activated, but also to determine whether the fight was successful, the
duration of the fight, later the phases, ...
Wrapping all of this in pre-defined "triggers" (like CmTrigger) feels
like it will be a bit unfitting, so with this patch we have introduced
the evtclib::Analyzer, which can be used to analyze the fights.
Currently, the whole CM detection logic has been moved to this new
interface, and soon we also want the success-detection logic in there.
The tests pass and the interface of Log::is_cm is unchanged.
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The reason why we "unwrap" the error so late is because we want to
recover from this error, which means the file pointer has to be at the
right position. Unwrapping early would leave the pointer in the middle
of an event, which is not what we want.
If we want to bullet-proof this, it might be good to read the whole
event first into a buffer, and then read from that buffer instead.
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This is not defined by arcdps, but we'd have to adjust evtclib every
time a new statechange is introduced. This way, we stay
forward-compatible.
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The sacred texts have been received and can now be used to make sure we
detect the Cardinal Sabir Challenge Mote correctly!
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Currently, I seem to not have a Cardinal Sabir CM log though.
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This is something that a lot of applications will probably have to
implement anyway, so we might as well provide it and do it within Rusts
standard traits.
This does not provide localization, but it uses the English names, which
should be good enough for most cases.
Since we provide FromStr for those classes as well, it makes
double-sense to add Display. However, not all cases are currently
reversible ("Cairn the Indomitable" vs "Cairn"), although the status quo
seems fine for now (most people type Cairn, but when outputting we can
use the full name).
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The given buff is the Countdown effect that each player has:
https://wiki.guildwars2.com/index.php?title=Countdown
The logic is from GW2-Elite-Insights-Parser (Cairn.cs, IsCM), but we
count this as a buff instead of a skill.
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This is the start of an effort to clean up lib.rs a bit by moving out
functions into their own module and re-exporting them.
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This still needs a bit of work, as some of them are untested (Conjured
Amalgamate, Fractal CMs).
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For the same reason that Boss implements FromStr, we might want users to
be able to specify professions or elite specializations in textual form.
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fnv was used in the old statistics module, which has been removed.
Therefore, we no longer need or use fnv.
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