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-rw-r--r--src/lib.rs1
-rw-r--r--src/main.rs7
-rw-r--r--src/statistics/boon.rs123
-rw-r--r--src/statistics/math.rs36
-rw-r--r--src/statistics/mod.rs22
-rw-r--r--src/statistics/trackers.rs99
6 files changed, 238 insertions, 50 deletions
diff --git a/src/lib.rs b/src/lib.rs
index e793760..5b3d661 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -22,6 +22,7 @@ extern crate quick_error;
#[macro_use]
extern crate num_derive;
extern crate byteorder;
+extern crate fnv;
extern crate num_traits;
pub mod raw;
diff --git a/src/main.rs b/src/main.rs
index 610ba40..673c396 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -148,5 +148,12 @@ pub fn main() -> Result<(), evtclib::raw::parser::ParseError> {
println!("Damages: {:?}", stats.damage_log);
println!("My damage: {:?}", my_damage);
+ for boon in evtclib::statistics::gamedata::BOONS {
+ let avg = mine
+ .boon_log
+ .average_stacks(mine.enter_combat, mine.exit_combat, boon.0);
+ println!("{}: {}", boon.1, avg);
+ }
+
Ok(())
}
diff --git a/src/statistics/boon.rs b/src/statistics/boon.rs
index 425f4a5..8175537 100644
--- a/src/statistics/boon.rs
+++ b/src/statistics/boon.rs
@@ -1,5 +1,14 @@
+//! Module providing functions and structs to deal with boon related statistics.
use std::cmp;
+use std::collections::HashMap;
+use std::fmt;
+use std::ops::Mul;
+
+use super::math::{Monoid, RecordFunc, Semigroup};
+
+use fnv::FnvHashMap;
+
/// The type of a boon.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum BoonType {
@@ -40,6 +49,7 @@ pub struct BoonQueue {
capacity: u32,
queue: Vec<u64>,
boon_type: BoonType,
+ next_update: u64,
}
impl BoonQueue {
@@ -52,6 +62,7 @@ impl BoonQueue {
capacity,
queue: Vec::new(),
boon_type,
+ next_update: 0,
}
}
@@ -75,6 +86,7 @@ impl BoonQueue {
pub fn add_stack(&mut self, duration: u64) {
self.queue.push(duration);
self.fix_queue();
+ self.next_update = self.next_change();
}
/// Return the amount of current stacks.
@@ -100,6 +112,10 @@ impl BoonQueue {
if duration == 0 {
return;
}
+ if duration < self.next_update {
+ self.next_update -= duration;
+ return;
+ }
let mut remaining = duration;
match self.boon_type {
BoonType::Duration => {
@@ -125,6 +141,7 @@ impl BoonQueue {
.collect();
}
}
+ self.next_update = self.next_change();
}
/// Remove all stacks.
@@ -163,6 +180,112 @@ impl BoonQueue {
}
}
+/// Amount of stacks of a boon.
+// Since this is also used to represent changes in stacks, we need access to
+// negative numbers too, as stacks can drop.
+#[derive(Clone, Copy, Debug, PartialEq, Eq)]
+pub struct Stacks(i32);
+
+impl Semigroup for Stacks {
+ #[inline]
+ fn combine(&self, other: &Self) -> Self {
+ Stacks(self.0 + other.0)
+ }
+}
+
+impl Monoid for Stacks {
+ #[inline]
+ fn mempty() -> Self {
+ Stacks(0)
+ }
+}
+
+// This shouldn't be negative, as total stacks are always greater than 0, thus
+// the area below the curve will always be positive.
+#[derive(Clone, Copy, Debug, PartialEq, Eq)]
+#[doc(hidden)]
+pub struct BoonArea(u64);
+
+impl Semigroup for BoonArea {
+ #[inline]
+ fn combine(&self, other: &Self) -> Self {
+ BoonArea(self.0 + other.0)
+ }
+}
+
+impl Monoid for BoonArea {
+ #[inline]
+ fn mempty() -> Self {
+ BoonArea(0)
+ }
+}
+
+impl Mul<u64> for Stacks {
+ type Output = BoonArea;
+
+ #[inline]
+ fn mul(self, rhs: u64) -> BoonArea {
+ BoonArea(self.0 as u64 * rhs)
+ }
+}
+
+/// A boon log for a specific player.
+///
+/// This logs the amount of stacks of each boon a player had at any given time.
+#[derive(Clone, Default)]
+pub struct BoonLog {
+ // Keep a separate RecordFunc for each boon.
+ inner: FnvHashMap<u16, RecordFunc<u64, (), Stacks>>,
+}
+
+impl BoonLog {
+ /// Create a new, empty boon log.
+ pub fn new() -> Self {
+ Default::default()
+ }
+
+ /// Add an event to the boon log.
+ pub fn log(&mut self, time: u64, boon_id: u16, stacks: u32) {
+ let func = self.inner.entry(boon_id).or_insert_with(Default::default);
+ let current = func.tally();
+ if current.0 == stacks as i32 {
+ return;
+ }
+ let diff = stacks as i32 - current.0;
+ func.insert(time, (), Stacks(diff));
+ }
+
+ /// Get the average amount of stacks between the two given time points.
+ ///
+ /// * `a` - Start time point.
+ /// * `b` - End time point.
+ /// * `boon_id` - ID of the boon that you want to get the average for.
+ pub fn average_stacks(&self, a: u64, b: u64, boon_id: u16) -> f32 {
+ assert!(b > a);
+ let func = if let Some(f) = self.inner.get(&boon_id) {
+ f
+ } else {
+ return 0.;
+ };
+ let area = func.integral(&a, &b);
+ area.0 as f32 / (b - a) as f32
+ }
+
+ /// Get the amount of stacks at the given time point.
+ ///
+ /// * `x` - Time point.
+ /// * `boon_id` - ID of the boon that you want to get.
+ pub fn stacks_at(&self, x: u64, boon_id: u16) -> u32 {
+ self.inner.get(&boon_id).map(|f| f.get(&x)).unwrap_or(0)
+ }
+}
+
+impl fmt::Debug for BoonLog {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "BoonLog {{ .. }}")
+ }
+}
+
#[cfg(test)]
mod test {
use super::*;
diff --git a/src/statistics/math.rs b/src/statistics/math.rs
index f0b0384..b7dd6ac 100644
--- a/src/statistics/math.rs
+++ b/src/statistics/math.rs
@@ -1,5 +1,8 @@
//! This module provides some basic mathematical structures.
+use std::iter;
+use std::ops::{Mul, Sub};
+
/// A semigroup.
///
/// This trait lets you combine elements by a binary operation.
@@ -138,6 +141,39 @@ where
}
}
+impl<X, T, D, A> RecordFunc<X, T, D>
+where
+ X: Ord + Sub<X, Output = X> + Copy,
+ D: Monoid + Mul<X, Output = A>,
+ A: Monoid,
+{
+ #[inline]
+ pub fn integral(&self, a: &X, b: &X) -> A {
+ self.integral_only(a, b, |_| true)
+ }
+
+ pub fn integral_only<F: FnMut(&T) -> bool>(&self, a: &X, b: &X, mut predicate: F) -> A {
+ let points = self
+ .data
+ .iter()
+ .skip_while(|record| record.x < *a)
+ .take_while(|record| record.x <= *b)
+ .filter(|record| predicate(&record.tag))
+ .map(|record| record.x)
+ .chain(iter::once(*b))
+ .collect::<Vec<_>>();
+ let mut area = A::mempty();
+ let mut last = *a;
+ for point in points {
+ let diff = point - last;
+ let value = self.get_only(&last, &mut predicate);
+ area = area.combine(&(value * diff));
+ last = point;
+ }
+ area
+ }
+}
+
impl<X: Ord, T, D: Monoid> Default for RecordFunc<X, T, D> {
fn default() -> Self {
Self::new()
diff --git a/src/statistics/mod.rs b/src/statistics/mod.rs
index 5f2f288..0254135 100644
--- a/src/statistics/mod.rs
+++ b/src/statistics/mod.rs
@@ -9,6 +9,7 @@ pub mod gamedata;
pub mod math;
pub mod trackers;
+use self::boon::BoonLog;
use self::damage::DamageLog;
use self::trackers::{RunnableTracker, Tracker};
@@ -53,7 +54,7 @@ pub struct AgentStats {
///
/// For duration-based boons, the average amount of stacks is the same as
/// the uptime.
- pub boon_averages: HashMap<u16, f64>,
+ pub boon_log: BoonLog,
/// Time when the agent has entered combat (millseconds since log start).
pub enter_combat: u64,
/// Time when the agent has left combat (millseconds since log start).
@@ -87,6 +88,7 @@ pub fn calculate(log: &Log) -> StatResult<Statistics> {
let mut damage_tracker = trackers::DamageTracker::new(log);
let mut log_start_tracker = trackers::LogStartTracker::new();
let mut combat_time_tracker = trackers::CombatTimeTracker::new();
+ let mut boon_tracker = trackers::BoonTracker::new();
run_trackers(
log,
@@ -94,6 +96,7 @@ pub fn calculate(log: &Log) -> StatResult<Statistics> {
&mut damage_tracker,
&mut log_start_tracker,
&mut combat_time_tracker,
+ &mut boon_tracker,
],
)?;
@@ -104,14 +107,27 @@ pub fn calculate(log: &Log) -> StatResult<Statistics> {
let agent = agent_stats
.entry(*agent_addr)
.or_insert_with(Default::default);
+ // XXX: This used to be enter_time - log_start_time, as it makes more
+ // sense to have the time relative to the log start instead of the
+ // Windows boot time. However, this also means that we need to modify
+ // all event times before we do any tracking, as many trackers rely on
+ // event.time to track information related to time.
if enter_time != 0 {
- agent.enter_combat = enter_time - log_start_time;
+ agent.enter_combat = enter_time;
}
if exit_time != 0 {
- agent.exit_combat = exit_time - log_start_time;
+ agent.exit_combat = exit_time;
}
}
+ let boon_logs = try_tracker!(boon_tracker.finalize());
+ for (agent_addr, boon_log) in boon_logs {
+ let agent = agent_stats
+ .entry(agent_addr)
+ .or_insert_with(Default::default);
+ agent.boon_log = boon_log;
+ }
+
let damage_log = try_tracker!(damage_tracker.finalize());
Ok(Statistics {
diff --git a/src/statistics/trackers.rs b/src/statistics/trackers.rs
index 11e51f2..5eda86c 100644
--- a/src/statistics/trackers.rs
+++ b/src/statistics/trackers.rs
@@ -20,10 +20,12 @@ use std::collections::HashMap;
use std::error::Error;
use super::super::{Event, EventKind, Log};
-use super::boon::BoonQueue;
+use super::boon::{BoonLog, BoonQueue};
use super::damage::{DamageLog, DamageType};
use super::gamedata::{self, Mechanic, Trigger};
+use fnv::FnvHashMap;
+
/// A tracker.
///
/// A tracker should be responsible for tracking a single statistic. Each
@@ -224,22 +226,18 @@ impl Tracker for CombatTimeTracker {
/// This tracker only tracks the boons that are known to evtclib, that is the
/// boons defined in `evtclib::statistics::gamedata::BOONS`.
pub struct BoonTracker {
- agent_addr: u64,
- boon_areas: HashMap<u16, u64>,
- boon_queues: HashMap<u16, BoonQueue>,
+ boon_logs: FnvHashMap<u64, BoonLog>,
+ boon_queues: FnvHashMap<u64, FnvHashMap<u16, BoonQueue>>,
last_time: u64,
- next_update: u64,
}
impl BoonTracker {
/// Creates a new boon tracker for the given agent.
- pub fn new(agent_addr: u64) -> BoonTracker {
+ pub fn new() -> BoonTracker {
BoonTracker {
- agent_addr,
- boon_areas: Default::default(),
+ boon_logs: Default::default(),
boon_queues: Default::default(),
last_time: 0,
- next_update: 0,
}
}
@@ -247,46 +245,50 @@ impl BoonTracker {
///
/// * `delta_t` - Amount of milliseconds to update.
fn update_queues(&mut self, delta_t: u64) {
+ if delta_t == 0 {
+ return;
+ }
+
self.boon_queues
.values_mut()
+ .flat_map(|m| m.values_mut())
.for_each(|queue| queue.simulate(delta_t));
// Throw away empty boon queues or to improve performance
+ self.boon_queues
+ .values_mut()
+ .for_each(|m| m.retain(|_, q| !q.is_empty()));
self.boon_queues.retain(|_, q| !q.is_empty());
}
- /// Update the internal tracking areas.
- ///
- /// Does not update the boon queues.
- ///
- /// * `delta_t` - Amount of milliseconds that passed.
- fn update_areas(&mut self, delta_t: u64) {
- for (buff_id, queue) in &self.boon_queues {
- let current_stacks = queue.current_stacks();
- let area = self.boon_areas.entry(*buff_id).or_insert(0);
- *area += current_stacks as u64 * delta_t;
+ fn update_logs(&mut self, time: u64) {
+ if time == self.last_time {
+ return;
+ }
+ for (agent, boons) in &self.boon_queues {
+ let agent_log = self
+ .boon_logs
+ .entry(*agent)
+ .or_insert_with(Default::default);
+ for (boon_id, queue) in boons {
+ agent_log.log(time, *boon_id, queue.current_stacks());
+ }
}
- }
-
- fn update_next_update(&mut self) {
- let next_update = self
- .boon_queues
- .values()
- .map(BoonQueue::next_update)
- .filter(|v| *v != 0)
- .min()
- .unwrap_or(0);
- self.next_update = next_update;
}
/// Get the boon queue for the given buff_id.
///
/// If the queue does not yet exist, create it.
///
+ /// * `agent_addr` - The address of the agent.
/// * `buff_id` - The buff (or condition) id.
- fn get_queue(&mut self, buff_id: u16) -> Option<&mut BoonQueue> {
+ fn get_queue(&mut self, agent_addr: u64, buff_id: u16) -> Option<&mut BoonQueue> {
use std::collections::hash_map::Entry;
- let entry = self.boon_queues.entry(buff_id);
+ let entry = self
+ .boon_queues
+ .entry(agent_addr)
+ .or_insert_with(Default::default)
+ .entry(buff_id);
match entry {
// Queue already exists
Entry::Occupied(e) => Some(e.into_mut()),
@@ -304,45 +306,48 @@ impl BoonTracker {
}
impl Tracker for BoonTracker {
- type Stat = HashMap<u16, u64>;
+ type Stat = HashMap<u64, BoonLog>;
type Error = !;
fn feed(&mut self, event: &Event) -> Result<(), Self::Error> {
-
let delta_t = event.time - self.last_time;
- if self.next_update != 0 && delta_t > self.next_update {
- self.update_queues(delta_t);
- self.update_areas(delta_t);
- self.update_next_update();
- self.last_time = event.time;
- }
+ self.update_queues(delta_t);
match event.kind {
EventKind::BuffApplication {
- buff_id, duration, ..
+ destination_agent_addr,
+ buff_id,
+ duration,
+ ..
} => {
- if let Some(queue) = self.get_queue(buff_id) {
+ if let Some(queue) = self.get_queue(destination_agent_addr, buff_id) {
queue.add_stack(duration as u64);
}
- self.update_next_update();
}
// XXX: Properly handle SINGLE and MANUAL removal types
- EventKind::BuffRemove { buff_id, .. } => {
- if let Some(queue) = self.get_queue(buff_id) {
+ EventKind::BuffRemove {
+ destination_agent_addr,
+ buff_id,
+ ..
+ } => {
+ if let Some(queue) = self.get_queue(destination_agent_addr, buff_id) {
queue.clear();
}
- self.update_next_update();
}
_ => (),
}
+ self.update_logs(event.time);
+ self.last_time = event.time;
Ok(())
}
fn finalize(self) -> Result<Self::Stat, Self::Error> {
- Ok(self.boon_areas)
+ // Convert from FnvHashMap to HashMap in order to not leak
+ // implementation details.
+ Ok(self.boon_logs.into_iter().collect())
}
}