diff options
Diffstat (limited to 'src/raw')
-rw-r--r-- | src/raw/types.rs | 74 |
1 files changed, 3 insertions, 71 deletions
diff --git a/src/raw/types.rs b/src/raw/types.rs index d1118a6..6339ed8 100644 --- a/src/raw/types.rs +++ b/src/raw/types.rs @@ -2,9 +2,8 @@ //! //! This module contains the translated definitions from arcdps's C structs. use num_derive::FromPrimitive; -use std::{self, fmt}; -use std::hash::{Hash, Hasher}; +use std::hash::Hash; /// The "friend or foe" enum. #[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] @@ -377,7 +376,7 @@ pub struct CbtEvent { } /// An agent. -#[derive(Clone)] +#[derive(Clone, Debug, PartialEq, Eq, Hash)] pub struct Agent { /// Agent id. pub addr: u64, @@ -422,49 +421,6 @@ impl Agent { // We need to implement this manually, as our array is bigger than 32. -impl fmt::Debug for Agent { - fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { - f.debug_struct("Agent") - .field("addr", &self.addr) - .field("prof", &self.prof) - .field("is_elite", &self.is_elite) - .field("toughness", &self.toughness) - .field("concentration", &self.concentration) - .field("healing", &self.healing) - .field("condition", &self.condition) - .field("name", &(&self.name as &[u8])) - .finish() - } -} - -impl PartialEq for Agent { - fn eq(&self, other: &Self) -> bool { - self.addr == other.addr - && self.prof == other.prof - && self.is_elite == other.is_elite - && self.toughness == other.toughness - && self.concentration == other.concentration - && self.healing == other.healing - && self.condition == other.condition - && &self.name as &[u8] == &other.name as &[u8] - } -} - -impl Eq for Agent {} - -impl Hash for Agent { - fn hash<H: Hasher>(&self, state: &mut H) { - self.addr.hash(state); - self.prof.hash(state); - self.is_elite.hash(state); - self.toughness.hash(state); - self.concentration.hash(state); - self.healing.hash(state); - self.condition.hash(state); - self.name.hash(state); - } -} - impl Default for Agent { fn default() -> Self { Self { @@ -481,7 +437,7 @@ impl Default for Agent { } /// A skill. -#[derive(Clone)] +#[derive(Clone, Debug, PartialEq, Eq, Hash)] pub struct Skill { /// Skill id. pub id: i32, @@ -504,30 +460,6 @@ impl Skill { } } -impl fmt::Debug for Skill { - fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { - f.debug_struct("Skill") - .field("id", &self.id) - .field("name", &(&self.name as &[u8])) - .finish() - } -} - -impl PartialEq for Skill { - fn eq(&self, other: &Self) -> bool { - self.id == other.id && &self.name as &[u8] == &other.name as &[u8] - } -} - -impl Eq for Skill {} - -impl Hash for Skill { - fn hash<H: Hasher>(&self, state: &mut H) { - self.id.hash(state); - self.name.hash(state); - } -} - impl Default for Skill { fn default() -> Self { Self { |