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-rw-r--r--src/main.rs44
1 files changed, 38 insertions, 6 deletions
diff --git a/src/main.rs b/src/main.rs
index 94a8abf..c560143 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -3,8 +3,8 @@ extern crate evtclib;
use byteorder::{ReadBytesExt, BE, LE};
use std::fs::File;
-use std::io::BufReader;
use std::collections::HashMap;
+use std::io::BufReader;
// My addr: 5480786193115521456
// My instid: 624
@@ -15,7 +15,7 @@ pub fn main() -> Result<(), evtclib::raw::parser::ParseError> {
let mut f = BufReader::new(File::open("material/Samarog.evtc")?);
let result = evtclib::raw::parse_file(&mut f)?;
-/*
+ /*
for agent in result.agents.iter().filter(|a| a.is_player()) {
println!("Agent: {:?}", agent);
}
@@ -75,16 +75,48 @@ pub fn main() -> Result<(), evtclib::raw::parser::ParseError> {
} else {
println!("Failed: {:#?}", event);
failed += 1;
- continue
+ continue;
};
- match &shiny.kind {
- &EventKind::Physical { source_agent_addr: src, damage: dmg, .. } if src == 5480786193115521456 => { count += 1; damage += dmg as u64; },
- &EventKind::ConditionTick { source_agent_addr: src, damage: dmg, .. } if src == 5480786193115521456 => { count += 1; damage += dmg as u64; },
+ match shiny.kind {
+ EventKind::Physical {
+ source_agent_addr: src,
+ damage: dmg,
+ ..
+ } if src == 5480786193115521456 =>
+ {
+ count += 1;
+ damage += dmg as u64;
+ }
+ EventKind::ConditionTick {
+ source_agent_addr: src,
+ damage: dmg,
+ ..
+ } if src == 5480786193115521456 =>
+ {
+ count += 1;
+ damage += dmg as u64;
+ }
+
_ => (),
}
}
println!("Count: {}, Damage: {}", count, damage);
println!("Failed events: {}", failed);
+ let processed = evtclib::process(&result).unwrap();
+ //println!("Me: {:#?}", processed.agent_by_addr(5480786193115521456));
+ let stats = evtclib::statistics::calculate(&processed).unwrap();
+ println!("{:#?}", stats);
+ let mine = stats.agent_stats.get(&5480786193115521456).unwrap();
+ println!("Mine: {:#?}", mine);
+ println!(
+ "DPS: {:#?}",
+ mine.total_damage.total_damage / (mine.combat_time() / 1000)
+ );
+ println!(
+ "Boss DPS: {:#?}",
+ mine.boss_damage.total_damage / (mine.combat_time() / 1000)
+ );
+
Ok(())
}