diff options
Diffstat (limited to 'src/lib.rs')
-rw-r--r-- | src/lib.rs | 35 |
1 files changed, 28 insertions, 7 deletions
@@ -30,20 +30,41 @@ //! //! # Workflow //! -//! Currently, there is no convenience function to turn a file into a [`Log`][Log] directly, so you -//! have to use the [`raw`][raw] submodule to obtain a low-level [`Evtc`][raw::Evtc], and then -//! convert it to the high-level [`Log`][Log]. +//! `evtclib` provides two convenience functions to obtain a [`Log`][Log]: +//! +//! If you have a stream (that is, something that is [`Read`][Read] + [`Seek`][Seek]), you can use +//! [`process_stream`][process_stream] to obtain a [`Log`][Log] by reading from the stream. +//! +//! If your evtc is saved in a file, you can use [`process_file`][process_file] to obtain a [`Log`] +//! from it. This will also ensure that the buffering is set up correctly, to avoid unnecessary +//! system calls. +//! +//! Both of those functions require the reader to be seekable, as that is what we need for zip +//! archive support. If you cannot provide that, or if you need finer grained control for other +//! reasons, you can use either [`raw::parse_file`][raw::parse_file] or +//! [`raw::parse_zip`][raw::parse_zip] to obtain the low-level [`Evtc`][raw::Evtc] structure, and +//! then turn it into a [`Log`][Log] by using [`process`][process]: //! //! ```no_run //! # fn main() -> Result<(), Box<dyn std::error::Error>> { +//! use evtclib::{Compression, Log}; //! use std::fs::File; +//! // Preferred: +//! let log: Log = evtclib::process_file("my_log.evtc", Compression::None)?; +//! +//! // If you have a stream: +//! let file = File::open("my_log.evtc")?; +//! let log: Log = evtclib::process_stream(file, Compression::None)?; +//! +//! // If you really need to do it manually: //! // Open a file for processing -//! let mut file = File::open("my_log.evtc")?; +//! let file = File::open("my_log.evtc")?; //! // Parse the raw content of the file -//! let raw_log = evtclib::raw::parse_file(&mut file)?; +//! let raw_log = evtclib::raw::parse_file(file)?; //! // Process the file to do the nitty-gritty low-level stuff done -//! let log = evtclib::process(&raw_log)?; -//! // Do work on the log +//! let log: Log = evtclib::process(&raw_log)?; +//! +//! // In all cases, you can now do work with the log //! for player in log.players() { //! println!("Player {} participated!", player.account_name()); //! } |