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-rw-r--r-- | CHANGELOG.md | 1 | ||||
-rw-r--r-- | src/lib.rs | 12 |
2 files changed, 13 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index dfbd25d..645f723 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,6 +8,7 @@ All notable changes to this project will be documented in this file. - `analyzers::fractal::Ai` with logic to determine CM and outcome of the Sunqua Peak CM fight. - `Log::gadgets` to retrieve all gadget agents. +- `Log::build_id` to retrieve the game's build id. ### Changed - `gamedata::Boss` has been split in `gamedata::Boss` and `gamedata::Encounter` @@ -915,4 +915,16 @@ impl Log { }) .collect() } + + /// Returns the game's build id. + /// + /// If no build id was found, `None` is returned. + pub fn build_id(&self) -> Option<u64> { + for event in self.events() { + if let EventKind::Build { build } = event.kind() { + return Some(*build) + } + } + None + } } |